Field WeightObject
Compute weights based on position relative to minimum and maximum of the field shape
Installation
To use this Node, you must enable omni.deform.weight_objects
in the Extension Manager.
Inputs
Name |
Type |
Description |
Default |
---|---|---|---|
active |
|
Whether the weights should be generated |
True |
drawAffectors |
|
Whether to draw affectors |
True |
Deformable (deformable) |
|
Deformable bundle |
|
Affector (affector) |
|
Bend affector bundle |
|
primPathFilter |
|
Prim path filter (space seperated list of patters with word characters, /, ‘*’, and !). |
|
oneToOne |
|
Whether to use 1 to 1 or m to n. |
True |
batchSize |
|
Iteration batch. |
1 |
weightsName |
|
Name for the output weight attribute. |
weights |
useGPU |
|
Whether to use the GPU or the CPU code path. |
True |
Outputs
Name |
Type |
Description |
Default |
---|---|---|---|
Deformable (deformable) |
|
Deformable bundle |