3D Checker Texture

MDL Identifier: core_definitions::3d_checker_texture

Description: Allows texturing a checkerboard pattern

Display Name

Type

Parameter

Default

Description

Color 1

color

color1

color(1.0)

Color 2

color

color2

color(0.0)

Tiling

uniform float3

scaling

float3(10.0)

Controls the scale of the texture on the object

Offset

uniform float3

translation

float3(0.0)

Controls position of the texture on the object

Use Object Space

uniform bool

object_space

false

If false, UV space will be used. If on, 3D texturing in object space will apply. For applications that do not support object space, world space will be used.

Blur

uniform float

blur

0

Rotation

uniform float3

rotation

float3(0.0)

Rotation angle of the texture in degrees

UV Space Index

uniform int

texture_space

0

Only applies if “Use object space” is off. Selects a specific UV space.