Thick Glass#
MDL Identifier: core_definitions::thick_glass_v2
Description: A basic transmissive dielectric with refraction and coloring in the volume
Display Name |
Type |
Parameter |
Default |
Description |
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Transmission Color |
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Colors the light entering the volume, similar to stained glass |
Volume Color |
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The color of the glass body |
Roughness |
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Higher roughness values lead to bigger highlights and blurry reflections |
IOR |
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Determines refraction in the volume. It also influences the reflectivity for materials that are not metallic. |
Volume Reference Distance |
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“Volume color” will be reached at this distance (m). Enter a typical thickness of objects made of this material here. |
Bumps |
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Attach bump or normal maps here |
Abbe Number |
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Controls dispersion. A value of 0 switches dispersion off. Dispersive materials have Abbe numbers between 25 and 85 |