Surface Falloff#

../../../../_images/ext_material_graph-surface-falloff.jpg

MDL Identifier: core_definitions::surface_falloff

Description: Blend surface characteristics of 2 materials or mask them using a texture

Display Name

Type

Parameter

Default

Description

Base Material

material

base

scratched_plastic_v2()

The material the blend is based on

Blend Material

material

blend

scratched_metal_v2()

Surface properties to use for the blend

Blend Weight Facing

float

facing_weight

0.0

Blend weight or mask texture

Blend Weight Edge

float

edge_weight

1.0

Blend weight or mask texture

Blend Bias

float

blend_bias

1.0

Controls how fast the transition should happen. 5.0 results in Fresnel-like transition.