Add Displacement#
MDL Identifier: core_definitions::add_displacement
Description: Adds displacement to existing materials
Display Name |
Type |
Parameter |
Default |
Description |
---|---|---|---|---|
Base Material |
|
|
|
The material that will get a bump map |
Displacement |
|
|
|
Attach displacement texture here. Note that the object needs to be set up correctly to have good displacement results. |
Displacement scale |
|
|
|
A global scale factor for the displacement amount |