Plastic

../../../../_images/ext_material_graph-plastic.jpg

MDL Identifier: core_definitions::scratched_plastic_v2

Description: A basic dielectric, works for everything opaque that is not metallic. Supports stretched highlights.

Display Name

Type

Parameter

Default

Description

Color

color

diffuse color

color(.05)

The color of the material

Roughness

float

roughness

0.2

Higher roughness values lead to bigger highlights and blurry reflections

Anisotropy

float

anisotropy

0.0

Higher values will stretch the highlight

Anisotropy Rotation

float

anisotropy_rotation

0.0

Changes the orientation of the anisotropy. A value of 1 will rotate the orientation 360 degrees.

IOR

uniform-float

ior

1.4

Determines reflectivity

Reflection Weight

float

reflectivity

1.0

Additional reflectivity control

Bumps

float3

normal

state::normal()

Attach bump or normal maps here