Navigation Mesh
Warning
Navigation Mesh is currently in Beta. For more information on pre-release and beta terms, please see the Omniverse License Agreement
Overview
Navigation Mesh, or “NavMesh”, is a tool used to compute a polygonal mesh that represents the traversable area of one or more agents. From computed polygonal mesh, a linear path between two points can be generated.
![An example scene of a character traversing a scene utilizing the NavMesh system](_images/ext_navigation-mesh_header.png)