Interface Visibility

Option

Description

Heads Up Display

Toggles the visibility of the following HUD statistics:

  • FPS

  • Device Memory

  • Host Memory

  • Resolution

  • Progress

Show By Type

Toggles the visibility of the following elements in the Viewport:

  • Cameras

  • Lights

  • Skeletons

  • Audio

  • Meshes

  • Physics

Show By Purpose

Toggles the visibility of Display Purpose assets marked as the following:

  • Guide

  • Proxy

  • Render

Selection Outline

Toggles selection highlighting

Axis

Toggles the visibility of axes

Grid

Toggles the visibility of the grid

There are a few icons that appear on the left side of these menu options as you change them:

  • The blue checkmark indicates that the visibility is on.

  • The blue “M” indicates that the visibility options are “mixed”; some are visible, and some are invisible.