SdTextureToLinearArray#

SyntheticData node to copy the input texture into a linear array buffer

Installation#

To use this Node, you must enable omni.syntheticdata in the Extension Manager.

Inputs#

Name

Type

Description

Default

cudaMipmappedArray

uint64

Pointer to the CUDA Mipmapped Array

width

uint

Width

height

uint

Height

mipCount

uint

Mip Count

format

uint64

Format

simTime

double

Simulation time

hydraTime

double

Hydra time in stage

stream

uint64

Pointer to the CUDA Stream

outputWidth

uint

Requested output width

0

outputHeight

uint

Requested output height

0

Outputs#

Name

Type

Description

Default

data

float[4][]

Buffer array data

[]

width

uint

Buffer array width

height

uint

Buffer array height

simTime

double

Simulation time

hydraTime

double

Hydra time in stage

stream

uint64

Pointer to the CUDA Stream