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109.0.0#

Release Date: October 2025

Added#

De-duplicate Geometry

  • Ignore Attribute option added to Deduplicate Geometry operation

  • Add Deduplicate detail panel to show the prims attributes and instance prototype

Find Flat Hierarchies

  • New operation that finds prims that have more than a specified number of children

Mesh Cleanup

  • New option to remove duplicate(lamina) faces

Primitives to Meshes

  • New operation to replace USD shape primitives with UsdGeomMesh prims

Remove Attributes

  • New operation to find and remove attributes from prims

Remove Small Geometry

  • Added World space detection mode for Remove Small Geometry operation

Split Meshes

  • Original mesh handling option added to operation

USD Stage statistics window

  • New scope to display in statistics window that will show USD stats like face and vertex count, instances, instance prototypes, and total prims

Performance Validators#

DuplicateFaceChecker

  • Check mesh prims to see if there are any duplicate(lamina) faces

FlatHierarchiesChecker

  • Check for prims with large amounts of child prims, greater than 500

IsolatedVerticesChecker

  • Check mesh prims for isolated vertices

NormalsChecker

  • Check mesh prims to ensure normals directions are consistent with face vertex winding

Fixed#

De-duplicate Geometry

  • Removed consider deep transforms from fuzzy mode since this option was not applicable to fuzzy mode

Remove Small Geometry

  • Changed compute method for Threshold Small fixes to use bounds maximum side size rather than cubic volume since an object can have an area but zero volume

General#

  • Fix to ensure buffer overflows do not cause crashing in virtualMesh components

  • Fix zero area face removal settings to match ColocatedVerticesChecker

Updated#

  • Improved reporting for RemoveSmallGeometry, SplitMeshes, ComputeExtents, and EditStageMetrics

  • Improved reporting for SparseMeshChecker that will display which meshes are to be diced and which are to be split/clustered

  • Cleaning up redundant subdivision operation output

  • Remove unnecessary logging for Find Hidden Meshes operation

  • Improve reporting for omnimesh operations and make more consistent when displaying mesh stats

  • Remove Consider Attributes argument from Deduplicate Geometry

  • Refactor remove prims operation in various operations

  • Refactor geometry based code to their own plugins and subfolders

  • Updated tool tips for performance validators where some were missing

  • Updated Performance Validators to use new requirement structure for Asset Validator

  • Improve usage of ArResolverScopedCache to speed up material calculations

  • Replaced Asset Validator validation rules with Scene Optimizer based rules when they are available

  • Minor performance improvement to materials analysis

  • Update to Edit Stage Metrics to ignore built-in viewport cameras