rtx::getRayTypeCount
Defined in omni/extras/RtxSettings.h
-
inline uint32_t rtx::getRayTypeCount()
Returns how many ray types the renderer will use based on settings.
This value cannot be changed once the renderer is initialized. This value is read from carb::settings::ISettings the first time this function is called and cached so that future calls are very fast.
- Thread Safety
This function is thread safe.
- Returns
The number of ray types the renderer will use