IAssetsBlob.h#
Fully qualified name: carb/assets/IAssetsBlob.h
File members: carb/assets/IAssetsBlob.h
// SPDX-FileCopyrightText: Copyright (c) 2019-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: LicenseRef-NvidiaProprietary
//
// NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
// property and proprietary rights in and to this material, related
// documentation and any modifications thereto. Any use, reproduction,
// disclosure or distribution of this material and related documentation
// without an express license agreement from NVIDIA CORPORATION or
// its affiliates is strictly prohibited.
#pragma once
#include "AssetsTypes.h"
namespace carb
{
namespace assets
{
struct Blob;
struct IAssetsBlob
{
CARB_PLUGIN_INTERFACE("carb::assets::IAssetsBlob", 1, 0)
const uint8_t*(CARB_ABI* getBlobData)(Blob* blob);
size_t(CARB_ABI* getBlobSize)(Blob* blob);
};
} // namespace assets
} // namespace carb
CARB_ASSET(carb::assets::Blob, 1, 0)