omni::experimental::job::IJob_abi

Defined in omni/experimental/job/IJob.h

class IJob_abi : public omni::core::Inherits<omni::core::IObject, std::integral_constant<uint64_t, carb::fnv1aHash("omni.experimental.job.IJob")>::value>

Basic interface for launching jobs on a foreign job system.

Subclassed by omni::core::Generated< omni::experimental::job::IJob_abi >

Public Functions

inline void *cast(omni::core::TypeId id) noexcept

Returns a pointer to the interface defined by the given type id if this object implements the type id’s interface.

Objects can support multiple interfaces, even interfaces that are in different inheritance chains.

The returned object will have omni::core::IObject::acquire() called on it before it is returned, meaning it is up to the caller to call omni::core::IObject::release() on the returned pointer.

The returned pointer can be safely reinterpret_cast<> to the type id’s C++ class. For example, “omni.windowing.IWindow” can be cast to omni::windowing::IWindow.

Do not directly use this method, rather use a wrapper function like omni::core::cast() or omni::core::ObjectPtr::as().

Thread Safety

This method is thread safe.

inline void acquire() noexcept

Increments the object’s reference count.

Objects may have multiple reference counts (e.g. one per interface implemented). As such, it is important that you call omni::core::IObject::release() on the same pointer from which you called omni::core::IObject::acquire().

Do not directly use this method, rather use omni::core::ObjectPtr, which will manage calling omni::core::IObject::acquire() and omni::core::IObject::release() for you.

Thread Safety

This method is thread safe.

inline void release() noexcept

Decrements the objects reference count.

Most implementations will destroy the object if the reference count reaches 0 (though this is not a requirement).

Objects may have multiple reference counts (e.g. one per interface implemented). As such, it is important that you call omni::core::IObject::release() on the same pointer from which you called omni::core::IObject::acquire().

Do not directly use this method, rather use omni::core::ObjectPtr, which will manage calling omni::core::IObject::acquire() and omni::core::IObject::release() for you.

Thread Safety

This method is thread safe.

Protected Functions

virtual void enqueue_job_abi(JobFunction job_fn, void *job_data) noexcept = 0

Adds a new job to be executed.

Parameters
  • job_fn – User provided function to be executed by a worker.

  • job_data – User provided data for the job, the memory must not be released until it no longer needed by the task.

virtual void *cast_abi(TypeId id) noexcept = 0

Returns a pointer to the interface defined by the given type id if this object implements the type id’s interface.

Objects can support multiple interfaces, even interfaces that are in different inheritance chains.

The returned object will have omni::core::IObject::acquire() called on it before it is returned, meaning it is up to the caller to call omni::core::IObject::release() on the returned pointer.

The returned pointer can be safely reinterpret_cast<> to the type id’s C++ class. For example, “omni.windowing.IWindow” can be cast to omni::windowing::IWindow.

Do not directly use this method, rather use a wrapper function like omni::core::cast() or omni::core::ObjectPtr::as().

Thread Safety

This method is thread safe.

virtual void acquire_abi() noexcept = 0

Increments the object’s reference count.

Objects may have multiple reference counts (e.g. one per interface implemented). As such, it is important that you call omni::core::IObject::release() on the same pointer from which you called omni::core::IObject::acquire().

Do not directly use this method, rather use omni::core::ObjectPtr, which will manage calling omni::core::IObject::acquire() and omni::core::IObject::release() for you.

Thread Safety

This method is thread safe.

virtual void release_abi() noexcept = 0

Decrements the objects reference count.

Most implementations will destroy the object if the reference count reaches 0 (though this is not a requirement).

Objects may have multiple reference counts (e.g. one per interface implemented). As such, it is important that you call omni::core::IObject::release() on the same pointer from which you called omni::core::IObject::acquire().

Do not directly use this method, rather use omni::core::ObjectPtr, which will manage calling omni::core::IObject::acquire() and omni::core::IObject::release() for you.

Thread Safety

This method is thread safe.