rtx::getRayTypeCount
Defined in omni/extras/RtxSettings.h
- 
inline uint32_t rtx::getRayTypeCount()
- Returns how many ray types the renderer will use based on settings. - This value cannot be changed once the renderer is initialized. This value is read from carb::settings::ISettings the first time this function is called and cached so that future calls are very fast. - Thread Safety
- This function is thread safe. 
 - Returns
- The number of ray types the renderer will use