omni::experimental::job::IJobWorker_abi
Defined in omni/experimental/job/IJob.h
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class IJobWorker_abi : public omni::core::Inherits<omni::core::IObject, std::integral_constant<uint64_t, carb::fnv1aHash("omni.experimental.job.IJobWorker")>::value>
Interface for managing the number of workers in the job system.
Subclassed by omni::core::Generated< omni::experimental::job::IJobWorker_abi >
Public Functions
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inline void *cast(omni::core::TypeId id) noexcept
Returns a pointer to the interface defined by the given type id if this object implements the type id’s interface.
Objects can support multiple interfaces, even interfaces that are in different inheritance chains.
The returned object will have omni::core::IObject::acquire() called on it before it is returned, meaning it is up to the caller to call omni::core::IObject::release() on the returned pointer.
The returned pointer can be safely
reinterpret_cast<>
to the type id’s C++ class. For example, “omni.windowing.IWindow” can be cast toomni::windowing::IWindow
.Do not directly use this method, rather use a wrapper function like omni::core::cast() or omni::core::ObjectPtr::as().
- Thread Safety
This method is thread safe.
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inline void acquire() noexcept
Increments the object’s reference count.
Objects may have multiple reference counts (e.g. one per interface implemented). As such, it is important that you call omni::core::IObject::release() on the same pointer from which you called omni::core::IObject::acquire().
Do not directly use this method, rather use omni::core::ObjectPtr, which will manage calling omni::core::IObject::acquire() and omni::core::IObject::release() for you.
- Thread Safety
This method is thread safe.
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inline void release() noexcept
Decrements the objects reference count.
Most implementations will destroy the object if the reference count reaches 0 (though this is not a requirement).
Objects may have multiple reference counts (e.g. one per interface implemented). As such, it is important that you call omni::core::IObject::release() on the same pointer from which you called omni::core::IObject::acquire().
Do not directly use this method, rather use omni::core::ObjectPtr, which will manage calling omni::core::IObject::acquire() and omni::core::IObject::release() for you.
- Thread Safety
This method is thread safe.
Protected Functions
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virtual size_t get_default_worker_count_abi() noexcept = 0
Returns default number of workers used for creation of a new Job system.
- Returns
The default number of workers.
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virtual size_t get_worker_count_abi() noexcept = 0
Returns the number of worker threads in the job system.
- Returns
The number of worker threads.
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virtual void set_worker_count_abi(size_t count) noexcept = 0
Sets the number of workers in the job system.
This function may stop all current threads and reset any previously set thread affinity.
- Parameters
count – The new number of workers to set in the system. A value of 0 means to use the default value returned by getDefaultWorkerCount()
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virtual void *cast_abi(TypeId id) noexcept = 0
Returns a pointer to the interface defined by the given type id if this object implements the type id’s interface.
Objects can support multiple interfaces, even interfaces that are in different inheritance chains.
The returned object will have omni::core::IObject::acquire() called on it before it is returned, meaning it is up to the caller to call omni::core::IObject::release() on the returned pointer.
The returned pointer can be safely
reinterpret_cast<>
to the type id’s C++ class. For example, “omni.windowing.IWindow” can be cast toomni::windowing::IWindow
.Do not directly use this method, rather use a wrapper function like omni::core::cast() or omni::core::ObjectPtr::as().
- Thread Safety
This method is thread safe.
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virtual void acquire_abi() noexcept = 0
Increments the object’s reference count.
Objects may have multiple reference counts (e.g. one per interface implemented). As such, it is important that you call omni::core::IObject::release() on the same pointer from which you called omni::core::IObject::acquire().
Do not directly use this method, rather use omni::core::ObjectPtr, which will manage calling omni::core::IObject::acquire() and omni::core::IObject::release() for you.
- Thread Safety
This method is thread safe.
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virtual void release_abi() noexcept = 0
Decrements the objects reference count.
Most implementations will destroy the object if the reference count reaches 0 (though this is not a requirement).
Objects may have multiple reference counts (e.g. one per interface implemented). As such, it is important that you call omni::core::IObject::release() on the same pointer from which you called omni::core::IObject::acquire().
Do not directly use this method, rather use omni::core::ObjectPtr, which will manage calling omni::core::IObject::acquire() and omni::core::IObject::release() for you.
- Thread Safety
This method is thread safe.
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inline void *cast(omni::core::TypeId id) noexcept