IGLContext.h#

Fully qualified name: carb/windowing/IGLContext.h

File members: carb/windowing/IGLContext.h

// Copyright (c) 2020-2024, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//

#pragma once

#include "../Interface.h"

namespace carb
{
namespace windowing
{

struct GLContext;

struct IGLContext
{
    CARB_PLUGIN_INTERFACE("carb::windowing::IGLContext", 1, 0)

    GLContext*(CARB_ABI* createContextOpenGL)(int width, int height);

    GLContext*(CARB_ABI* createContextOpenGLES)(int width, int height);

    void(CARB_ABI* destroyContext)(GLContext* ctx);

    void(CARB_ABI* makeContextCurrent)(GLContext* ctx);

    void*(CARB_ABI* getProcAddress)(const char* procName);
};

} // namespace windowing
} // namespace carb