IGLContext.h#
Fully qualified name: carb/windowing/IGLContext.h
File members: carb/windowing/IGLContext.h
// Copyright (c) 2020-2024, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "../Interface.h"
namespace carb
{
namespace windowing
{
struct GLContext;
struct IGLContext
{
CARB_PLUGIN_INTERFACE("carb::windowing::IGLContext", 1, 0)
GLContext*(CARB_ABI* createContextOpenGL)(int width, int height);
GLContext*(CARB_ABI* createContextOpenGLES)(int width, int height);
void(CARB_ABI* destroyContext)(GLContext* ctx);
void(CARB_ABI* makeContextCurrent)(GLContext* ctx);
void*(CARB_ABI* getProcAddress)(const char* procName);
};
} // namespace windowing
} // namespace carb