IGLContext.h#
Fully qualified name: carb/windowing/IGLContext.h
File members: carb/windowing/IGLContext.h
// SPDX-FileCopyrightText: Copyright (c) 2020-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: LicenseRef-NvidiaProprietary
//
// NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
// property and proprietary rights in and to this material, related
// documentation and any modifications thereto. Any use, reproduction,
// disclosure or distribution of this material and related documentation
// without an express license agreement from NVIDIA CORPORATION or
// its affiliates is strictly prohibited.
#pragma once
#include "../Interface.h"
namespace carb
{
namespace windowing
{
struct GLContext;
struct IGLContext
{
CARB_PLUGIN_INTERFACE("carb::windowing::IGLContext", 1, 0)
GLContext*(CARB_ABI* createContextOpenGL)(int width, int height);
GLContext*(CARB_ABI* createContextOpenGLES)(int width, int height);
void(CARB_ABI* destroyContext)(GLContext* ctx);
void(CARB_ABI* makeContextCurrent)(GLContext* ctx);
void*(CARB_ABI* getProcAddress)(const char* procName);
};
} // namespace windowing
} // namespace carb