InputProvider.h#
Fully qualified name: carb/input/InputProvider.h
File members: carb/input/InputProvider.h
// SPDX-FileCopyrightText: Copyright (c) 2018-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: LicenseRef-NvidiaProprietary
//
// NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
// property and proprietary rights in and to this material, related
// documentation and any modifications thereto. Any use, reproduction,
// disclosure or distribution of this material and related documentation
// without an express license agreement from NVIDIA CORPORATION or
// its affiliates is strictly prohibited.
#pragma once
#include "../Defines.h"
#include "InputTypes.h"
namespace carb
{
namespace input
{
struct InputProvider
{
Keyboard*(CARB_ABI* createKeyboard)(const char* name);
void(CARB_ABI* destroyKeyboard)(Keyboard* keyboard);
void(CARB_ABI* updateKeyboard)(Keyboard* keyboard);
void(CARB_ABI* bufferKeyboardEvent)(const KeyboardEvent& evt);
Mouse*(CARB_ABI* createMouse)(const char* name);
void(CARB_ABI* destroyMouse)(Mouse* mouse);
void(CARB_ABI* updateMouse)(Mouse* mouse);
void(CARB_ABI* bufferMouseEvent)(const MouseEvent& evt);
Gamepad*(CARB_ABI* createGamepad)(const char* name, const char* guid);
void(CARB_ABI* setGamepadConnected)(Gamepad* gamepad, bool connected);
void(CARB_ABI* destroyGamepad)(Gamepad* gamepad);
void(CARB_ABI* updateGamepad)(Gamepad* gamepad);
void(CARB_ABI* bufferGamepadEvent)(const GamepadEvent& evt);
void(CARB_ABI* bufferInputEvent)(const InputEvent& evt);
};
} // namespace input
} // namespace carb