Tutorial Videos#
Live Sync Uni-directional workflow#
In this tutorial, we load a Unity scene and export a USD file, create a Live Sync session, Join the session with USD Composer, make changes to xforms, geometry, lights, materials, and physics simulation to the USD live session, and then End and Merge the Live Sync session.
Warning
Live sync and collaboration is an Alpha feature and only supports changes in Unity to update in Kit Applications (Uni-directional).
USD Import#
Demonstration of USD Import in Unity with the Astronaut.usd found in the NVIDIA Omniverse Sample content.
Unity and Audio2Face FBX animation transfer workflow#
Omniverse Audio2Face to Unity blendshape-based pipeline using Blender for data preparation.