Release Notes

Current Release

204.1 Hotfix

Release Date: May 2024

This release contains bug fixes for materials, instanced meshes, and camera transforms.

Note

204.1 is the last planned update for Unreal Editor 5.2

Fixed

  • Fix hardware raytracing shadow issue, VisibleInRayTracing is now tied to the shadow casting primvar attribute [OM-123578]

  • Fix crash when an invalid OmniverseStageActor is saved in a level when closing the editor [OM-123662]

  • Fix crash in 5.3 when a user-created material asset is displayed in the Content Browser [OM-123644]

  • Fix crash when loading MDL function “mdlimporter_summed_perlin_noise” [OM-122660]

  • Fix distilling MDL with unset parameters with no default values defined (SimPBR) [OM-119900]

  • Fix missing point instancers if the prototype prim is invisible [OM-119991]

  • Tweak the min/max cull distance for instanced meshes imported from point instancers

  • Fix instance transform when importing point instancers [OM-120059]

  • Fix exporting level sequence with spawned, attached components [OM-118746]

  • Fix exporting camera transform (regression) [OM-122625]

Improved

  • Add “Refresh Reference” and “Refresh Payload” in layer editor [OM-113507]

  • Remove source workaround for USDIncludesEnd.h

  • Update Omniverse USD Resolver Plugin to 1.42.3

  • Update Omniverse Client Library to 2.47.1

All Release Notes