3ds Max 202.0.0#
Release Date: March 2024
Added#
Update 3ds Max to Use Connect SDK 0.7.0.
Add Kit File Picker for connecting and browsing Nucleus servers.
Add iGame export flag to preserve triangulation.
Fixed#
Some of the assets from the USD file are not rendering in 3ds Max.
Export DisplayName in USD to store non-ascii or special character used in the original data.
Imported Vray material from 3Ds Max show transparent in create.
Instancing lights on Export, deletes all the instances.
Keep USD Prim custom data.
Empty Geo Node imported in 3ds Max for Xforms, Scope, Sequence.
Exporter resets “Bitmap Scaling” to 1.0 x 1.0.
Server connect dialog pops up / closes quickly if already logged in.
Known Issues and Limitations#
Does not support BlendShape.
Variants are not to be hierarchical - need to be at root level of 3ds Max scene.
Does not support importing Skeletal.
Does not support NVIDIA driver from version 528.x. Please update to latest, e.g. 552.22.
Live Sync is an Experimental feature and may not function as expected in all use cases.