3ds Max 202.0.0#

Release Date: March 2024

Added#

  • Update 3ds Max to Use Connect SDK 0.7.0.

  • Add Kit File Picker for connecting and browsing Nucleus servers.

  • Add iGame export flag to preserve triangulation.

Fixed#

  • Some of the assets from the USD file are not rendering in 3ds Max.

  • Export DisplayName in USD to store non-ascii or special character used in the original data.

  • Imported Vray material from 3Ds Max show transparent in create.

  • Instancing lights on Export, deletes all the instances.

  • Keep USD Prim custom data.

  • Empty Geo Node imported in 3ds Max for Xforms, Scope, Sequence.

  • Exporter resets “Bitmap Scaling” to 1.0 x 1.0.

  • Server connect dialog pops up / closes quickly if already logged in.

Known Issues and Limitations#

  • Does not support BlendShape.

  • Variants are not to be hierarchical - need to be at root level of 3ds Max scene.

  • Does not support importing Skeletal.

  • Does not support NVIDIA driver from version 528.x. Please update to latest, e.g. 552.22.

  • Live Sync is an Experimental feature and may not function as expected in all use cases.