202.0 Point Release#
Release Date: May 2023
This release adds support for Unreal Editor 5.2 and improves material and animation support.
Added#
The Omniverse Connector is released for Unreal Editor versions 4.27, 5.0, 5.1, and 5.2
202.0 is the last update for 4.27 and 5.0
Added support for importing stand-alone USD animation clips
Added UDIM support on material imports [MDL and USD Preview Surface]
Added Unreal material render context support in the 5.x versions
Fixed#
Check valid curve container before importing facial animations
Fix scene rendering twice in PIE
Materials
Fix svbrdf AxF import issues dealing with exceeding the material sampler register index
Due to skeletal mesh material rendering issues this change is ONLY applied to Unreal Engine 5.2
Fix exporting disabled overrides for material parameters
Fix the sampling of UDIM normal texture objects to make them brighter
Fix invalid MDL creation in Python script and detect invalid layer path argument parsing
Fix Asset Validator errors by adding extents to geometric lights
Fix issue where pre-existing live session participants are not listed when joining a session
Fix extra cameras that appeared during live sessions
Improved#
Support exporting and importing source textures for UsdLuxRectLights
Support exporting lights and primitives with light channels
Support importing Skeletal Rig with multiple roots
Add “enable collision” and “autogenerate collision” options when importing or opening USD stages
Update USD resolver to 1.26.1, Omni client to 2.31.1
Deprecated#
Connectors for 4.27 and 5.0 will no longer be published after this 202.0 release