202.0 Point Release#

Release Date: May 2023

This release adds support for Unreal Editor 5.2 and improves material and animation support.

Added#

  • The Omniverse Connector is released for Unreal Editor versions 4.27, 5.0, 5.1, and 5.2

    • 202.0 is the last update for 4.27 and 5.0

  • Added support for importing stand-alone USD animation clips

  • Added UDIM support on material imports [MDL and USD Preview Surface]

  • Added Unreal material render context support in the 5.x versions

Fixed#

  • Check valid curve container before importing facial animations

  • Fix scene rendering twice in PIE

  • Materials

    • Fix svbrdf AxF import issues dealing with exceeding the material sampler register index

      • Due to skeletal mesh material rendering issues this change is ONLY applied to Unreal Engine 5.2

    • Fix exporting disabled overrides for material parameters

    • Fix the sampling of UDIM normal texture objects to make them brighter

    • Fix invalid MDL creation in Python script and detect invalid layer path argument parsing

  • Fix Asset Validator errors by adding extents to geometric lights

  • Fix issue where pre-existing live session participants are not listed when joining a session

  • Fix extra cameras that appeared during live sessions

Improved#

  • Support exporting and importing source textures for UsdLuxRectLights

  • Support exporting lights and primitives with light channels

  • Support importing Skeletal Rig with multiple roots

  • Add “enable collision” and “autogenerate collision” options when importing or opening USD stages

  • Update USD resolver to 1.26.1, Omni client to 2.31.1

Deprecated#

  • Connectors for 4.27 and 5.0 will no longer be published after this 202.0 release