USD Open and Import#

To quickly get to a file, paste an Omniverse URL into the filename field and press the Enter or Open button.

Option

Description

Render Context

Choose the preferred method for displaying Materials in 3ds Max:

  • None: Materials will be ignored.

  • MDL: Imported materials will be opened, but limited in functionality.

  • Preview Surface: Imported materials will display using USD Preview Surfaces.

Object Name Collision

Choose what to do if there are naming conflicts with Imported Objects:

  • Overwrite: Replace the existing object if in conflict.

  • Skip: Keep the original and discard imported objects if name conflict exists.

  • Modify: Adjusts names of imported object to avoid name conflicts.

Not displayed for Open dialog, only Import.

Material Name Collision

Choose what to do if there are naming conflicts with Imported Objects:

  • Overwrite: Replace existing materials if in conflict.

  • Skip: Keep the original and discard imported materials if in conflict.

  • Modify: Adjusts names of imported materials to avoid name conflict.

Not displayed for Open dialog, only Import.

Import USD limitation

  • Does not currently collect imported materials. The original location of the materials will remain at same location unless the scene is re-exported.