202.1 Hotfix#

Release Date: July 2023

This update has a new Omniverse Client Library for Omniverse Cloud operations and improves the overall user experience when importing USD stages.

Added#

  • Added an automation manager that imports stages and captures screenshots with comparisons

    • Python scrip located in NVIDIA\Omniverse\Content\Python\auto_test.py

Fixed#

  • Fix exporting mesh attachments bound to a skeletal mesh socket

  • Fix import scaling issue with blendshapes for 5.0 and newer: USDImporter failed to apply GeomBindTransform

  • Fix overexposure on USD cameras when fStop is zero

  • Adapt the size of domelight skyspheres to fit the stage bounds

  • Materials

    • Fix OmniSurface subsurface importing

    • Add support for a new Reallusion MDL material

    • Fix exporting Omniverse core materials with UDIM/virtual textures

Improved#

  • Display a notification when no default prim is defined in a dragged & dropped USD file

  • Export empty actors as USD Xform prims

  • Add a material render context selection to the Import USD dialog

  • Add an animation source (USD Animation or A2F MetaHuman Curves) option to the Import USD Animation dialog

  • Improve USD stage preview camera and UsdLuxRectLights

  • Update MDL Core Materials Library to 1.0.8-774c716

  • Update MDL SDK to 363600.4887-nt-x86_64 to load mdl 1.8 for glTF material

  • Update Omniverse client library to 2.32.0