202.1 Hotfix#
Release Date: July 2023
This update has a new Omniverse Client Library for Omniverse Cloud operations and improves the overall user experience when importing USD stages.
Added#
Added an automation manager that imports stages and captures screenshots with comparisons
Python scrip located in
NVIDIA\Omniverse\Content\Python\auto_test.py
Fixed#
Fix exporting mesh attachments bound to a skeletal mesh socket
Fix import scaling issue with blendshapes for 5.0 and newer: USDImporter failed to apply GeomBindTransform
Fix overexposure on USD cameras when fStop is zero
Adapt the size of domelight skyspheres to fit the stage bounds
Materials
Fix OmniSurface subsurface importing
Add support for a new Reallusion MDL material
Fix exporting Omniverse core materials with UDIM/virtual textures
Improved#
Display a notification when no default prim is defined in a dragged & dropped USD file
Export empty actors as USD Xform prims
Add a material render context selection to the Import USD dialog
Add an animation source (USD Animation or A2F MetaHuman Curves) option to the Import USD Animation dialog
Improve USD stage preview camera and UsdLuxRectLights
Update MDL Core Materials Library to 1.0.8-774c716
Update MDL SDK to 363600.4887-nt-x86_64 to load mdl 1.8 for glTF material
Update Omniverse client library to 2.32.0