203.0#
Release Date: June 2026
This release expands supported Revit versions and improves USD export performance, stability, material interoperability, and settings persistence.
Added#
Connector now supports Japanese-language editions of Windows 11
Unicode characters in BIM data are now preserved in exported USD
External material libraries and family assets can now be authored as USD payloads or references
USD Preview Surface materials are now authored alongside MDL materials for broader OpenUSD material compatibility
A developer export API is now available for building custom Revit-to-OpenUSD export workflows
Revit 2025 and 2026 support; Revit 2024 remains supported
Coordinate system export option with support for Internal Origin, Project Base Point, Survey Point, and Shared Coordinates
In-product guidance for drawing export behavior and requirements
Removed#
Revit 2023 Support
Live Synchronization
Send to Omniverse
Improved#
Material textures referenced through Nucleus paths now resolve and copy correctly
Install or uninstall the connector independently for each supported Revit version
Improved Settings guidance for material libraries and USD file composition
Settings now clearly indicate that lights are exported without instancing
Export logs now include elapsed conversion time and the selected export options
Improved export performance, particularly for large scenes
USD Preview Surface textures now use repeat tiling by default
Custom export settings now persist after using Save As
Unsupported curve geometry and invalid input are skipped so the remaining model can continue exporting
Fixed#
Security and stability improvements
UTF-8 names and display names are now preserved in exported USD
Japanese-language Revit exports now use the same USD hierarchy as English-language exports
Looks and materials are now authored as siblings of mesh prims instead of as their children
Revit level elements no longer produce invalid-material warnings
Custom names for the main USD Xform are now applied correctly
Sun position is no longer inverted
The Select button in Settings no longer causes the connector to freeze
Improved Publish View reliability for very large projects and projects with multiple linked Revit files
Corrected material texture paths for instanced families
Material texture paths remain valid when exporting multiple views
Canceling an export no longer causes the connector to hang
File Composition selections now persist with export settings
Fixed material export failures when a property has multiple connected texture assets
Completed and canceled exports no longer leave stale USD stage data
Switching between Materials and Families no longer leaves the mapping controls in an invalid state
Material and family mappings now persist correctly between sessions
Export to JSON now includes user-defined material mappings
Output and Batch export settings now save correctly
Corrected mirrored geometry orientation
Corrected asset-swap scaling
Corrected double scaling for instanced families
Instance Families no longer creates duplicate meshes when a view section box is active
Materials are no longer missing when exporting to Nucleus
Corrected exported mesh normals
Linked file names no longer contain unwanted spaces
Creating a folder on Nucleus no longer causes the connector to hang
Corrected exported IES light profile paths
Corrected exported disk and rectangular light orientations
Drawing export now detects partial registration marks across a larger search area
Family instances containing imported DWG or CAD geometry now retain their transforms instead of collapsing to the Project Base Point