usdrt::UsdGeomImageable

Defined in usdrt/scenegraph/usd/usdGeom/imageable.h

Functions

Variables

class UsdGeomImageable : public usdrt::UsdTyped

Base class for all prims that may require rendering or visualization of some sort. The primary attributes of Imageable are visibility and purpose, which each provide instructions for what geometry should be included for processing by rendering and other computations.

Deprecated:

Imageable also provides API for accessing primvars, which has been moved to the UsdGeomPrimvarsAPI schema, because primvars can now be applied on non-Imageable prim types. This API is planned to be removed, UsdGeomPrimvarsAPI should be used directly instead. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdGeomTokens. So to set an attribute to the value “rightHanded”, use UsdGeomTokens->rightHanded as the value.

Subclassed by usdrt::PhysxSchemaPhysxPhysicsInstancer, usdrt::UsdGeomScope, usdrt::UsdGeomXformable, usdrt::UsdPhysicsJoint

Public Functions

inline explicit UsdGeomImageable(const UsdPrim &prim = UsdPrim())

Construct a UsdGeomImageable on UsdPrim prim. Equivalent to UsdGeomImageable::Get(prim.GetStage(), prim.GetPath()) for a valid prim , but will not immediately throw an error for an invalid prim.

inline explicit UsdGeomImageable(const UsdSchemaBase &schemaObj)

Construct a UsdGeomImageable on the prim held by schemaObj . Should be preferred over UsdGeomImageable(schemaObj.GetPrim()), as it preserves SchemaBase state.

inline virtual ~UsdGeomImageable()

Destructor.

inline operator bool() const

Boolean operator.

Returns

Return true if the contained prim is an instance of this schema using IsA, and false otherwise.

inline UsdAttribute GetVisibilityAttr() const

Visibility is meant to be the simplest form of “pruning” visibility that is supported by most DCC apps. Visibility is animatable, allowing a sub-tree of geometry to be present for some segment of a shot, and absent from others; unlike the action of deactivating geometry prims, invisible geometry is still available for inspection, for positioning, for defining volumes, etc.

Declaration

token visibility = "inherited"

C++ Type

TfToken

Usd Type

SdfValueTypeNames->Token

Allowed Values

inherited, invisible

inline UsdAttribute CreateVisibilityAttr() const

See GetVisibilityAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author defaultValue as the attribute’s default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

inline UsdAttribute GetPurposeAttr() const

Purpose is a classification of geometry into categories that can each be independently included or excluded from traversals of prims on a stage, such as rendering or bounding-box computation traversals.

See UsdGeom_ImageablePurpose for more detail about how purpose is computed and used.

Declaration

uniform token purpose = "default"

C++ Type

TfToken

Usd Type

SdfValueTypeNames->Token

Variability

SdfVariabilityUniform

Allowed Values

default, render, proxy, guide

inline UsdAttribute CreatePurposeAttr() const

See GetPurposeAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author defaultValue as the attribute’s default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

inline UsdRelationship GetProxyPrimRel() const

The proxyPrim relationship allows us to link a prim whose purpose is “render” to its (single target) purpose=”proxy” prim. This is entirely optional, but can be useful in several scenarios:

  • In a pipeline that does pruning (for complexity management) by deactivating prims composed from asset references, when we deactivate a purpose=”render” prim, we will be able to discover and additionally deactivate its associated purpose=”proxy” prim, so that preview renders reflect the pruning accurately.

  • DCC importers may be able to make more aggressive optimizations for interactive processing and display if they can discover the proxy for a given render prim.

  • With a little more work, a Hydra-based application will be able to map a picked proxy prim back to its render geometry for selection.

Note

It is only valid to author the proxyPrim relationship on prims whose purpose is “render”.

inline UsdRelationship CreateProxyPrimRel() const

See GetProxyPrimRel(), and also Create vs Get Property Methods for when to use Get vs Create.

UsdPrim GetPrim() const

Return this schema object’s held prim.

SdfPath GetPath() const

Return the SdfPath to this schema object’s held prim.

Public Static Attributes

static const UsdSchemaType schemaType = UsdSchemaType::AbstractTyped

Compile time constant representing what kind of schema this class is.

See also

UsdSchemaType