usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI
Defined in usdrt/scenegraph/usd/physxSchema/physxTriangleMeshCollisionAPI.h
Functions
usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI::Apply: Applies this single-apply API schema to the given
prim
. This information is stored by adding "PhysxTriangleMeshCollisionAPI" to the token-valued, listOp metadata apiSchemas on the prim.usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI::CreateWeldToleranceAttr: See GetWeldToleranceAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::DestructionSchemaDestructibleBaseAPI::GetPath: Return the SdfPath to this schema object's held prim.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPrim: Return this schema object's held prim.
usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI::GetWeldToleranceAttr: Mesh weld tolerance, controls the distance at which vertices are welded. Default -inf will autocompute the welding tolerance based on the mesh size. Zero value will disable welding. Range: [0, inf) Units: distance.
usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI::PhysxSchemaPhysxTriangleMeshCollisionAPI: Construct a PhysxSchemaPhysxTriangleMeshCollisionAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxTriangleMeshCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI::PhysxSchemaPhysxTriangleMeshCollisionAPI: Construct a PhysxSchemaPhysxTriangleMeshCollisionAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxTriangleMeshCollisionAPI (schemaObj.GetPrim()), as it preserves SchemaBase state.usdrt::DestructionSchemaDestructibleBaseAPI::_GetInstanceName: Returns the instance name of the API schema object belonging to a multiple-apply API schema.
usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI::operator bool: Boolean operator.
usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI::~PhysxSchemaPhysxTriangleMeshCollisionAPI: Destructor.
Variables
usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI::schemaType: Compile time constant representing what kind of schema this class is.
-
class PhysxSchemaPhysxTriangleMeshCollisionAPI : public usdrt::UsdAPISchemaBase
PhysX triangle mesh extended parameters.
Public Functions
-
inline explicit PhysxSchemaPhysxTriangleMeshCollisionAPI(const UsdPrim &prim = UsdPrim())
Construct a PhysxSchemaPhysxTriangleMeshCollisionAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxTriangleMeshCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.
-
inline explicit PhysxSchemaPhysxTriangleMeshCollisionAPI(const UsdSchemaBase &schemaObj)
Construct a PhysxSchemaPhysxTriangleMeshCollisionAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxTriangleMeshCollisionAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
-
inline virtual ~PhysxSchemaPhysxTriangleMeshCollisionAPI()
Destructor.
-
inline operator bool() const
Boolean operator.
- Returns
Return true if the contained prim is has this api schema applied using
HasAPI
, and false otherwise.
-
inline UsdAttribute GetWeldToleranceAttr() const
Mesh weld tolerance, controls the distance at which vertices are welded. Default -inf will autocompute the welding tolerance based on the mesh size. Zero value will disable welding. Range: [0, inf) Units: distance.
Declaration
float physxTriangleMeshCollision:weldTolerance = -inf
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateWeldToleranceAttr() const
See GetWeldToleranceAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
Public Static Functions
-
static inline PhysxSchemaPhysxTriangleMeshCollisionAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given
prim
. This information is stored by adding “PhysxTriangleMeshCollisionAPI” to the token-valued, listOp metadata apiSchemas on the prim.See also
UsdPrim::GetAppliedSchemas()
See also
UsdPrim::HasAPI()
See also
UsdPrim::ApplyAPI()
See also
UsdPrim::RemoveAPI()
- Returns
A valid PhysxSchemaPhysxTriangleMeshCollisionAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxTriangleMeshCollisionAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
-
static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
UsdSchemaType
-
inline explicit PhysxSchemaPhysxTriangleMeshCollisionAPI(const UsdPrim &prim = UsdPrim())