usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI

Defined in usdrt/scenegraph/usd/physxSchema/physxTriangleMeshCollisionAPI.h

Functions

Variables

class PhysxSchemaPhysxTriangleMeshCollisionAPI : public usdrt::UsdAPISchemaBase

PhysX triangle mesh extended parameters.

Public Functions

inline explicit PhysxSchemaPhysxTriangleMeshCollisionAPI(const UsdPrim &prim = UsdPrim())

Construct a PhysxSchemaPhysxTriangleMeshCollisionAPI on UsdPrim prim. Equivalent to PhysxSchemaPhysxTriangleMeshCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim , but will not immediately throw an error for an invalid prim.

inline explicit PhysxSchemaPhysxTriangleMeshCollisionAPI(const UsdSchemaBase &schemaObj)

Construct a PhysxSchemaPhysxTriangleMeshCollisionAPI on the prim held by schemaObj . Should be preferred over PhysxSchemaPhysxTriangleMeshCollisionAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.

inline virtual ~PhysxSchemaPhysxTriangleMeshCollisionAPI()

Destructor.

inline operator bool() const

Boolean operator.

Returns

Return true if the contained prim is has this api schema applied using HasAPI, and false otherwise.

inline UsdAttribute GetWeldToleranceAttr() const

Mesh weld tolerance, controls the distance at which vertices are welded. Default -inf will autocompute the welding tolerance based on the mesh size. Zero value will disable welding. Range: [0, inf) Units: distance.

Declaration

float physxTriangleMeshCollision:weldTolerance = -inf

C++ Type

float

Usd Type

SdfValueTypeNames->Float

inline UsdAttribute CreateWeldToleranceAttr() const

See GetWeldToleranceAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author defaultValue as the attribute’s default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

UsdPrim GetPrim() const

Return this schema object’s held prim.

SdfPath GetPath() const

Return the SdfPath to this schema object’s held prim.

Public Static Functions

static inline PhysxSchemaPhysxTriangleMeshCollisionAPI Apply(const UsdPrim &prim)

Applies this single-apply API schema to the given prim. This information is stored by adding “PhysxTriangleMeshCollisionAPI” to the token-valued, listOp metadata apiSchemas on the prim.

See also

UsdPrim::GetAppliedSchemas()

See also

UsdPrim::HasAPI()

See also

UsdPrim::ApplyAPI()

See also

UsdPrim::RemoveAPI()

Returns

A valid PhysxSchemaPhysxTriangleMeshCollisionAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxTriangleMeshCollisionAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.

Public Static Attributes

static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI

Compile time constant representing what kind of schema this class is.

See also

UsdSchemaType

Protected Functions

inline const TfToken &_GetInstanceName() const

Returns the instance name of the API schema object belonging to a multiple-apply API schema.

The returned instance name will be empty for non-applied and single-apply API schemas.