usdrt::ForceFieldSchemaPhysxForceFieldRingAPI
Defined in usdrt/scenegraph/usd/forceFieldSchema/physxForceFieldRingAPI.h
Functions
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::Apply: Applies this multiple-apply API schema to the given
primalong with the given instance name,name.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::CreateConstantAttr: See GetConstantAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute's default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::CreateInverseSquareAttr: See GetInverseSquareAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute's default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::CreateLinearAttr: See GetLinearAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute's default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::CreateNormalAxisAttr: See GetNormalAxisAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute's default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::CreateRadiusAttr: See GetRadiusAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute's default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::CreateSpinConstantAttr: See GetSpinConstantAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute's default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::CreateSpinInverseSquareAttr: See GetSpinInverseSquareAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute's default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::CreateSpinLinearAttr: See GetSpinLinearAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute's default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::ForceFieldSchemaPhysxForceFieldRingAPI: Construct a ForceFieldSchemaPhysxForceFieldRingAPI on UsdPrim
primwith namename. Equivalent to ForceFieldSchemaPhysxForceFieldRingAPI::Get( prim.GetStage(), prim.GetPath().AppendProperty( "physxForceField:name"));.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::ForceFieldSchemaPhysxForceFieldRingAPI: Construct a ForceFieldSchemaPhysxForceFieldRingAPI on the prim held by
schemaObjwith namename. Should be preferred over ForceFieldSchemaPhysxForceFieldRingAPI (schemaObj.GetPrim(), name), as it preserves SchemaBase state.usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetConstantAttr: constant applies a steady force that attracts bodies toward the ring.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetInverseSquareAttr: inverseSquare applies a force that attracts bodies toward the ring and varies with the reciprocal of the square of the distance to the ring.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetLinearAttr: linear applies a force that attracts bodies toward the ring and varies with distance to the ring.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetName: Returns the name of this multiple-apply schema instance.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetNormalAxisAttr: The normal axis through the center of the ring in world coordinates.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPath: Return the SdfPath to this schema object's held prim.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPrim: Return this schema object's held prim.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetRadiusAttr: The distance from the normal axis to the center of the ring.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetSpinConstantAttr: spinConstant applies a steady force that rotates bodies around the ring.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetSpinInverseSquareAttr: inverseSquare sets a force that rotates bodies around the ring and varies with the reciprocal of the square of the distance to the ring.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::GetSpinLinearAttr: spinLinear applies a force that rotates bodies around the ring and varies with distance to the ring.
usdrt::DestructionSchemaDestructibleBaseAPI::_GetInstanceName: Returns the instance name of the API schema object belonging to a multiple-apply API schema.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::operator bool: Boolean operator.
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::~ForceFieldSchemaPhysxForceFieldRingAPI: Destructor.
Variables
usdrt::ForceFieldSchemaPhysxForceFieldRingAPI::schemaType: Compile time constant representing what kind of schema this class is.
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class ForceFieldSchemaPhysxForceFieldRingAPI : public usdrt::UsdAPISchemaBase
A force field that applies forces to rotate rigid bodies around a ring, defined by a normal axis through the center of the ring and radius from that axis. The two sets of coefficients describe the attraction force to the ring and the tangential force that rotated bodies around the ring. The net force on the rigid body is calculated using f_ring = constant + linear * r + inverseSquare / r^2. f_spin = spinConstant + spinLinear * r + spinInverseSquare / r^2.
Public Functions
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inline explicit ForceFieldSchemaPhysxForceFieldRingAPI(const UsdPrim &prim = UsdPrim(), const TfToken &name = TfToken())
Construct a ForceFieldSchemaPhysxForceFieldRingAPI on UsdPrim
primwith namename. Equivalent to ForceFieldSchemaPhysxForceFieldRingAPI::Get( prim.GetStage(), prim.GetPath().AppendProperty( “physxForceField:name”));.for a valid
prim, but will not immediately throw an error for an invalidprim
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inline explicit ForceFieldSchemaPhysxForceFieldRingAPI(const UsdSchemaBase &schemaObj, const TfToken &name)
Construct a ForceFieldSchemaPhysxForceFieldRingAPI on the prim held by
schemaObjwith namename. Should be preferred over ForceFieldSchemaPhysxForceFieldRingAPI(schemaObj.GetPrim(), name), as it preserves SchemaBase state.
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inline virtual ~ForceFieldSchemaPhysxForceFieldRingAPI()
Destructor.
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inline operator bool() const
Boolean operator.
- Returns
Return true if the contained prim is has this api schema applied using
HasAPI, and false otherwise.
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inline UsdAttribute GetNormalAxisAttr() const
The normal axis through the center of the ring in world coordinates.
Declaration
vector3f physxForceFieldRing:normalAxis = (0, 0, 0)C++ Type
GfVec3f
Usd Type
SdfValueTypeNames->Vector3f
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inline UsdAttribute CreateNormalAxisAttr() const
See GetNormalAxisAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.
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inline UsdAttribute GetRadiusAttr() const
The distance from the normal axis to the center of the ring.
Declaration
float physxForceFieldRing:radius = 0C++ Type
float
Usd Type
SdfValueTypeNames->Float
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inline UsdAttribute CreateRadiusAttr() const
See GetRadiusAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.
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inline UsdAttribute GetConstantAttr() const
constant applies a steady force that attracts bodies toward the ring.
Declaration
float physxForceFieldRing:constant = 0C++ Type
float
Usd Type
SdfValueTypeNames->Float
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inline UsdAttribute CreateConstantAttr() const
See GetConstantAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.
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inline UsdAttribute GetLinearAttr() const
linear applies a force that attracts bodies toward the ring and varies with distance to the ring.
Declaration
float physxForceFieldRing:linear = 0C++ Type
float
Usd Type
SdfValueTypeNames->Float
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inline UsdAttribute CreateLinearAttr() const
See GetLinearAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.
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inline UsdAttribute GetInverseSquareAttr() const
inverseSquare applies a force that attracts bodies toward the ring and varies with the reciprocal of the square of the distance to the ring.
Declaration
float physxForceFieldRing:inverseSquare = 0C++ Type
float
Usd Type
SdfValueTypeNames->Float
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inline UsdAttribute CreateInverseSquareAttr() const
See GetInverseSquareAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.
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inline UsdAttribute GetSpinConstantAttr() const
spinConstant applies a steady force that rotates bodies around the ring.
Declaration
float physxForceFieldRing:spinConstant = 0C++ Type
float
Usd Type
SdfValueTypeNames->Float
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inline UsdAttribute CreateSpinConstantAttr() const
See GetSpinConstantAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.
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inline UsdAttribute GetSpinLinearAttr() const
spinLinear applies a force that rotates bodies around the ring and varies with distance to the ring.
Declaration
float physxForceFieldRing:spinLinear = 0C++ Type
float
Usd Type
SdfValueTypeNames->Float
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inline UsdAttribute CreateSpinLinearAttr() const
See GetSpinLinearAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.
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inline UsdAttribute GetSpinInverseSquareAttr() const
inverseSquare sets a force that rotates bodies around the ring and varies with the reciprocal of the square of the distance to the ring.
Declaration
float physxForceFieldRing:spinInverseSquare = 0C++ Type
float
Usd Type
SdfValueTypeNames->Float
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inline UsdAttribute CreateSpinInverseSquareAttr() const
See GetSpinInverseSquareAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValueas the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparselyistrue- the default forwriteSparselyisfalse.
Public Static Functions
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static inline ForceFieldSchemaPhysxForceFieldRingAPI Apply(const UsdPrim &prim, const TfToken &name)
Applies this multiple-apply API schema to the given
primalong with the given instance name,name.This information is stored by adding “PhysxForceFieldRingAPI:<i>name</i>” to the token-valued, listOp metadata apiSchemas on the prim. For example, if
nameis ‘instance1’, the token ‘PhysxForceFieldRingAPI:instance1’ is added to ‘apiSchemas’.See also
UsdPrim::GetAppliedSchemas()
See also
UsdPrim::HasAPI()
See also
UsdPrim::ApplyAPI()
See also
UsdPrim::RemoveAPI()
- Returns
A valid ForceFieldSchemaPhysxForceFieldRingAPI object is returned upon success. An invalid (or empty) ForceFieldSchemaPhysxForceFieldRingAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
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static const UsdSchemaType schemaType = UsdSchemaType::MultipleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
UsdSchemaType
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inline explicit ForceFieldSchemaPhysxForceFieldRingAPI(const UsdPrim &prim = UsdPrim(), const TfToken &name = TfToken())