usdrt::PhysxSchemaPhysxParticleAnisotropyAPI
Defined in usdrt/scenegraph/usd/physxSchema/physxParticleAnisotropyAPI.h
Functions
usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::Apply: Applies this single-apply API schema to the given
prim
. This information is stored by adding "PhysxParticleAnisotropyAPI" to the token-valued, listOp metadata apiSchemas on the prim.usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::CreateMaxAttr: See GetMaxAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::CreateMinAttr: See GetMinAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::CreateParticleAnisotropyEnabledAttr: See GetParticleAnisotropyEnabledAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::CreateScaleAttr: See GetScaleAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::GetMaxAttr: Maximum scale of anisotropy relative to fluidRestOffset for rendering. Range: [min, inf) Units: dimensionless.
usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::GetMinAttr: Minimum scale of anisotropy relative to fluidRestOffset for rendering. Range: [0, max] Units: dimensionless.
usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::GetParticleAnisotropyEnabledAttr: Enables use of fluid anisotropy information for rendering.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPath: Return the SdfPath to this schema object's held prim.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPrim: Return this schema object's held prim.
usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::GetScaleAttr: Scale of anisotropy for rendering. Range: [0, inf) Units: dimensionless.
usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::PhysxSchemaPhysxParticleAnisotropyAPI: Construct a PhysxSchemaPhysxParticleAnisotropyAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxParticleAnisotropyAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::PhysxSchemaPhysxParticleAnisotropyAPI: Construct a PhysxSchemaPhysxParticleAnisotropyAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxParticleAnisotropyAPI (schemaObj.GetPrim()), as it preserves SchemaBase state.usdrt::DestructionSchemaDestructibleBaseAPI::_GetInstanceName: Returns the instance name of the API schema object belonging to a multiple-apply API schema.
usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::operator bool: Boolean operator.
usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::~PhysxSchemaPhysxParticleAnisotropyAPI: Destructor.
Variables
usdrt::PhysxSchemaPhysxParticleAnisotropyAPI::schemaType: Compile time constant representing what kind of schema this class is.
-
class PhysxSchemaPhysxParticleAnisotropyAPI : public usdrt::UsdAPISchemaBase
WARNING: This is a draft API; the design is not fixed and may change in the future. Applied to a PhysxParticleSystem. Defines settings to compute anisotropic scaling of particles in a post-processing step. The anisotropy post-processing only affects the rendering output including isosurface generation, and not the particle dynamics. Affects point instancer primitives with PhysxParticleSetAPI, which are defined as fluid.
Public Functions
-
inline explicit PhysxSchemaPhysxParticleAnisotropyAPI(const UsdPrim &prim = UsdPrim())
Construct a PhysxSchemaPhysxParticleAnisotropyAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxParticleAnisotropyAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.
-
inline explicit PhysxSchemaPhysxParticleAnisotropyAPI(const UsdSchemaBase &schemaObj)
Construct a PhysxSchemaPhysxParticleAnisotropyAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxParticleAnisotropyAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
-
inline virtual ~PhysxSchemaPhysxParticleAnisotropyAPI()
Destructor.
-
inline operator bool() const
Boolean operator.
- Returns
Return true if the contained prim is has this api schema applied using
HasAPI
, and false otherwise.
-
inline UsdAttribute GetParticleAnisotropyEnabledAttr() const
Enables use of fluid anisotropy information for rendering.
Declaration
bool physxParticleAnisotropy:particleAnisotropyEnabled = 1
C++ Type
bool
Usd Type
SdfValueTypeNames->Bool
-
inline UsdAttribute CreateParticleAnisotropyEnabledAttr() const
See GetParticleAnisotropyEnabledAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetScaleAttr() const
Scale of anisotropy for rendering. Range: [0, inf) Units: dimensionless.
Declaration
float physxParticleAnisotropy:scale = 1
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateScaleAttr() const
See GetScaleAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetMinAttr() const
Minimum scale of anisotropy relative to fluidRestOffset for rendering. Range: [0, max] Units: dimensionless.
Declaration
float physxParticleAnisotropy:min = 0.2
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateMinAttr() const
See GetMinAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetMaxAttr() const
Maximum scale of anisotropy relative to fluidRestOffset for rendering. Range: [min, inf) Units: dimensionless.
Declaration
float physxParticleAnisotropy:max = 2
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateMaxAttr() const
See GetMaxAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
Public Static Functions
-
static inline PhysxSchemaPhysxParticleAnisotropyAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given
prim
. This information is stored by adding “PhysxParticleAnisotropyAPI” to the token-valued, listOp metadata apiSchemas on the prim.See also
UsdPrim::GetAppliedSchemas()
See also
UsdPrim::HasAPI()
See also
UsdPrim::ApplyAPI()
See also
UsdPrim::RemoveAPI()
- Returns
A valid PhysxSchemaPhysxParticleAnisotropyAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxParticleAnisotropyAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
-
static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
UsdSchemaType
-
inline explicit PhysxSchemaPhysxParticleAnisotropyAPI(const UsdPrim &prim = UsdPrim())