usdrt::PhysxSchemaPhysxHairMaterialAPI
Defined in usdrt/scenegraph/usd/physxSchema/physxHairMaterialAPI.h
Functions
usdrt::PhysxSchemaPhysxHairMaterialAPI::Apply: Applies this single-apply API schema to the given
prim
. This information is stored by adding "PhysxHairMaterialAPI" to the token-valued, listOp metadata apiSchemas on the prim.usdrt::PhysxSchemaPhysxHairMaterialAPI::CreateContactOffsetAttr: See GetContactOffsetAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxHairMaterialAPI::CreateContactOffsetMultiplierAttr: See GetContactOffsetMultiplierAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxHairMaterialAPI::CreateCurveBendStiffnessAttr: See GetCurveBendStiffnessAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxHairMaterialAPI::CreateCurveThicknessAttr: See GetCurveThicknessAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxHairMaterialAPI::CreateDensityAttr: See GetDensityAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxHairMaterialAPI::CreateDynamicFrictionAttr: See GetDynamicFrictionAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxHairMaterialAPI::CreateYoungsModulusAttr: See GetYoungsModulusAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxHairMaterialAPI::GetContactOffsetAttr: Distance at which collisions are generated. Overrides the contactOffsetMultiplier attribute if set to a non-negative value. Range: [0.0, inf) Units: distance.
usdrt::PhysxSchemaPhysxHairMaterialAPI::GetContactOffsetMultiplierAttr: Distance at which collisions are generated as a multiple of curveThickness. This attribute has no effect if contactOffset is non-negative. Range: [0.0, inf) Units: dimensionless.
usdrt::PhysxSchemaPhysxHairMaterialAPI::GetCurveBendStiffnessAttr: Optional override for bending stiffness; by default derived from youngsModulus and curveThickness. Override is active if the value is non-negative. Range: [0, inf) Units: mass/(distance*seconds*seconds).
usdrt::PhysxSchemaPhysxHairMaterialAPI::GetCurveThicknessAttr: Diameter along curve. A negative value means the simulation will pick a default. Range: [0, inf) Units: distance.
usdrt::PhysxSchemaPhysxHairMaterialAPI::GetDensityAttr: If non-zero, defines the density of the material. This can be used for body mass computation, see PhysicsMassAPI. Note that if the density is 0.0 it is ignored. Units: mass/distance/distance/distance.
usdrt::PhysxSchemaPhysxHairMaterialAPI::GetDynamicFrictionAttr: Dynamic friction coefficient. Unitless.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPath: Return the SdfPath to this schema object's held prim.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPrim: Return this schema object's held prim.
usdrt::PhysxSchemaPhysxHairMaterialAPI::GetYoungsModulusAttr: Young's modulus, i.e. the tensile stiffness of the material. A negative value means the simulation will pick a default. Range: [0, inf) Units: mass/(distance*seconds*seconds).
usdrt::PhysxSchemaPhysxHairMaterialAPI::PhysxSchemaPhysxHairMaterialAPI: Construct a PhysxSchemaPhysxHairMaterialAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxHairMaterialAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.usdrt::PhysxSchemaPhysxHairMaterialAPI::PhysxSchemaPhysxHairMaterialAPI: Construct a PhysxSchemaPhysxHairMaterialAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxHairMaterialAPI (schemaObj.GetPrim()), as it preserves SchemaBase state.usdrt::DestructionSchemaDestructibleBaseAPI::_GetInstanceName: Returns the instance name of the API schema object belonging to a multiple-apply API schema.
usdrt::PhysxSchemaPhysxHairMaterialAPI::operator bool: Boolean operator.
usdrt::PhysxSchemaPhysxHairMaterialAPI::~PhysxSchemaPhysxHairMaterialAPI: Destructor.
Variables
usdrt::PhysxSchemaPhysxHairMaterialAPI::schemaType: Compile time constant representing what kind of schema this class is.
-
class PhysxSchemaPhysxHairMaterialAPI : public usdrt::UsdAPISchemaBase
WARNING: This is a draft API; the design is not fixed and may change in the future. Applied to USD Material. Defines material properties for hair simulation.
Public Functions
-
inline explicit PhysxSchemaPhysxHairMaterialAPI(const UsdPrim &prim = UsdPrim())
Construct a PhysxSchemaPhysxHairMaterialAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxHairMaterialAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.
-
inline explicit PhysxSchemaPhysxHairMaterialAPI(const UsdSchemaBase &schemaObj)
Construct a PhysxSchemaPhysxHairMaterialAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxHairMaterialAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
-
inline virtual ~PhysxSchemaPhysxHairMaterialAPI()
Destructor.
-
inline operator bool() const
Boolean operator.
- Returns
Return true if the contained prim is has this api schema applied using
HasAPI
, and false otherwise.
-
inline UsdAttribute GetDynamicFrictionAttr() const
Dynamic friction coefficient. Unitless.
Declaration
float physxHairMaterial:dynamicFriction = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateDynamicFrictionAttr() const
See GetDynamicFrictionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetDensityAttr() const
If non-zero, defines the density of the material. This can be used for body mass computation, see PhysicsMassAPI. Note that if the density is 0.0 it is ignored. Units: mass/distance/distance/distance.
Declaration
float physxHairMaterial:density = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateDensityAttr() const
See GetDensityAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetYoungsModulusAttr() const
Young’s modulus, i.e. the tensile stiffness of the material. A negative value means the simulation will pick a default. Range: [0, inf) Units: mass/(distance*seconds*seconds).
Declaration
float physxHairMaterial:youngsModulus = -inf
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateYoungsModulusAttr() const
See GetYoungsModulusAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetCurveThicknessAttr() const
Diameter along curve. A negative value means the simulation will pick a default. Range: [0, inf) Units: distance.
Declaration
float physxHairMaterial:curveThickness = -inf
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateCurveThicknessAttr() const
See GetCurveThicknessAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetCurveBendStiffnessAttr() const
Optional override for bending stiffness; by default derived from youngsModulus and curveThickness. Override is active if the value is non-negative. Range: [0, inf) Units: mass/(distance*seconds*seconds).
Declaration
float physxHairMaterial:curveBendStiffness = -inf
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateCurveBendStiffnessAttr() const
See GetCurveBendStiffnessAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetContactOffsetMultiplierAttr() const
Distance at which collisions are generated as a multiple of curveThickness. This attribute has no effect if contactOffset is non-negative. Range: [0.0, inf) Units: dimensionless.
Declaration
float physxHairMaterial:contactOffsetMultiplier = 1
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateContactOffsetMultiplierAttr() const
See GetContactOffsetMultiplierAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetContactOffsetAttr() const
Distance at which collisions are generated. Overrides the contactOffsetMultiplier attribute if set to a non-negative value. Range: [0.0, inf) Units: distance.
Declaration
float physxHairMaterial:contactOffset = -inf
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateContactOffsetAttr() const
See GetContactOffsetAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
Public Static Functions
-
static inline PhysxSchemaPhysxHairMaterialAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given
prim
. This information is stored by adding “PhysxHairMaterialAPI” to the token-valued, listOp metadata apiSchemas on the prim.See also
UsdPrim::GetAppliedSchemas()
See also
UsdPrim::HasAPI()
See also
UsdPrim::ApplyAPI()
See also
UsdPrim::RemoveAPI()
- Returns
A valid PhysxSchemaPhysxHairMaterialAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxHairMaterialAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
-
static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
UsdSchemaType
-
inline explicit PhysxSchemaPhysxHairMaterialAPI(const UsdPrim &prim = UsdPrim())