usdrt::UsdAPISchemaBase

Defined in usdrt/scenegraph/usd/usd/apiSchemaBase.h

Functions

Variables

class UsdAPISchemaBase : public usdrt::UsdSchemaBase

The base class for all API schemas.

An API schema provides an interface to a prim’s qualities, but does not specify a typeName for the underlying prim. The prim’s qualities include its inheritance structure, attributes, relationships etc. Since it cannot provide a typeName, an API schema is considered to be non-concrete.

To auto-generate an API schema using usdGenSchema, simply leave the typeName empty and make it inherit from “/APISchemaBase” or from another API schema. See UsdModelAPI, UsdClipsAPI and UsdCollectionAPI for examples.

API schemas are classified into applied and non-applied API schemas. The author of an API schema has to decide on the type of API schema at the time of its creation by setting customData[‘apiSchemaType’] in the schema definition (i.e. in the associated primSpec inside the schema.usda file). UsdAPISchemaBase implements methods that are used to record the application of an API schema on a USD prim.

If an API schema only provides an interface to set certain core bits of metadata (like UsdModelAPI, which sets model kind and UsdClipsAPI, which sets clips-related metadata) OR if the API schema can apply to any type of prim or only to a known fixed set of prim types OR if there is no use of recording the application of the API schema, in such cases, it would be better to make it a non-applied API schema. Examples of non-applied API schemas include UsdModelAPI, UsdClipsAPI, UsdShadeConnectableAPI and UsdGeomPrimvarsAPI.

If there is a need to discover (or record) whether a prim contains or subscribes to a given API schema, it would be advantageous to make the API schema be “applied”. In general, API schemas that add one or more properties to a prim should be tagged as applied API schemas. A public Apply() method is generated for applied API schemas by usdGenSchema. An applied API schema must be applied to a prim via a call to the generated Apply() method, for the schema object to evaluate to true when converted to a bool using the explicit bool conversion operator. Examples of applied API schemas include UsdCollectionAPI, UsdGeomModelAPI and UsdGeomMotionAPI

Subclassed by usdrt::DestructionSchemaDestructibleBaseAPI, usdrt::DestructionSchemaDestructibleBondAPI, usdrt::DestructionSchemaDestructibleChunkAPI, usdrt::DestructionSchemaDestructibleInstAPI, usdrt::ForceFieldSchemaPhysxForceFieldAPI, usdrt::ForceFieldSchemaPhysxForceFieldConicalAPI, usdrt::ForceFieldSchemaPhysxForceFieldDragAPI, usdrt::ForceFieldSchemaPhysxForceFieldLinearAPI, usdrt::ForceFieldSchemaPhysxForceFieldNoiseAPI, usdrt::ForceFieldSchemaPhysxForceFieldPlanarAPI, usdrt::ForceFieldSchemaPhysxForceFieldRingAPI, usdrt::ForceFieldSchemaPhysxForceFieldSphericalAPI, usdrt::ForceFieldSchemaPhysxForceFieldSpinAPI, usdrt::ForceFieldSchemaPhysxForceFieldWindAPI, usdrt::PhysxSchemaJointStateAPI, usdrt::PhysxSchemaPhysxArticulationAPI, usdrt::PhysxSchemaPhysxArticulationForceSensorAPI, usdrt::PhysxSchemaPhysxAutoAttachmentAPI, usdrt::PhysxSchemaPhysxAutoParticleClothAPI, usdrt::PhysxSchemaPhysxCameraAPI, usdrt::PhysxSchemaPhysxCameraDroneAPI, usdrt::PhysxSchemaPhysxCameraFollowAPI, usdrt::PhysxSchemaPhysxCameraFollowLookAPI, usdrt::PhysxSchemaPhysxCameraFollowVelocityAPI, usdrt::PhysxSchemaPhysxCharacterControllerAPI, usdrt::PhysxSchemaPhysxCollisionAPI, usdrt::PhysxSchemaPhysxContactReportAPI, usdrt::PhysxSchemaPhysxConvexDecompositionCollisionAPI, usdrt::PhysxSchemaPhysxConvexHullCollisionAPI, usdrt::PhysxSchemaPhysxCookedDataAPI, usdrt::PhysxSchemaPhysxDeformableAPI, usdrt::PhysxSchemaPhysxDeformableBodyAPI, usdrt::PhysxSchemaPhysxDeformableBodyMaterialAPI, usdrt::PhysxSchemaPhysxDeformableSurfaceAPI, usdrt::PhysxSchemaPhysxDeformableSurfaceMaterialAPI, usdrt::PhysxSchemaPhysxDiffuseParticlesAPI, usdrt::PhysxSchemaPhysxForceAPI, usdrt::PhysxSchemaPhysxHairAPI, usdrt::PhysxSchemaPhysxHairMaterialAPI, usdrt::PhysxSchemaPhysxJointAPI, usdrt::PhysxSchemaPhysxLimitAPI, usdrt::PhysxSchemaPhysxMaterialAPI, usdrt::PhysxSchemaPhysxPBDMaterialAPI, usdrt::PhysxSchemaPhysxParticleAPI, usdrt::PhysxSchemaPhysxParticleAnisotropyAPI, usdrt::PhysxSchemaPhysxParticleClothAPI, usdrt::PhysxSchemaPhysxParticleIsosurfaceAPI, usdrt::PhysxSchemaPhysxParticleSamplingAPI, usdrt::PhysxSchemaPhysxParticleSetAPI, usdrt::PhysxSchemaPhysxParticleSmoothingAPI, usdrt::PhysxSchemaPhysxPhysicsDistanceJointAPI, usdrt::PhysxSchemaPhysxRigidBodyAPI, usdrt::PhysxSchemaPhysxSDFMeshCollisionAPI, usdrt::PhysxSchemaPhysxSceneAPI, usdrt::PhysxSchemaPhysxSphereFillCollisionAPI, usdrt::PhysxSchemaPhysxTendonAttachmentAPI, usdrt::PhysxSchemaPhysxTendonAttachmentLeafAPI, usdrt::PhysxSchemaPhysxTendonAttachmentRootAPI, usdrt::PhysxSchemaPhysxTendonAxisAPI, usdrt::PhysxSchemaPhysxTendonAxisRootAPI, usdrt::PhysxSchemaPhysxTriangleMeshCollisionAPI, usdrt::PhysxSchemaPhysxTriangleMeshSimplificationCollisionAPI, usdrt::PhysxSchemaPhysxTriggerAPI, usdrt::PhysxSchemaPhysxTriggerStateAPI, usdrt::PhysxSchemaPhysxVehicleAPI, usdrt::PhysxSchemaPhysxVehicleAckermannSteeringAPI, usdrt::PhysxSchemaPhysxVehicleAutoGearBoxAPI, usdrt::PhysxSchemaPhysxVehicleBrakesAPI, usdrt::PhysxSchemaPhysxVehicleClutchAPI, usdrt::PhysxSchemaPhysxVehicleContextAPI, usdrt::PhysxSchemaPhysxVehicleControllerAPI, usdrt::PhysxSchemaPhysxVehicleDriveBasicAPI, usdrt::PhysxSchemaPhysxVehicleDriveStandardAPI, usdrt::PhysxSchemaPhysxVehicleEngineAPI, usdrt::PhysxSchemaPhysxVehicleGearsAPI, usdrt::PhysxSchemaPhysxVehicleMultiWheelDifferentialAPI, usdrt::PhysxSchemaPhysxVehicleSteeringAPI, usdrt::PhysxSchemaPhysxVehicleSuspensionAPI, usdrt::PhysxSchemaPhysxVehicleSuspensionComplianceAPI, usdrt::PhysxSchemaPhysxVehicleTankControllerAPI, usdrt::PhysxSchemaPhysxVehicleTankDifferentialAPI, usdrt::PhysxSchemaPhysxVehicleTireAPI, usdrt::PhysxSchemaPhysxVehicleWheelAPI, usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI, usdrt::PhysxSchemaPhysxVehicleWheelControllerAPI, usdrt::UsdClipsAPI, usdrt::UsdCollectionAPI, usdrt::UsdGeomModelAPI, usdrt::UsdGeomMotionAPI, usdrt::UsdGeomPrimvarsAPI, usdrt::UsdGeomVisibilityAPI, usdrt::UsdGeomXformCommonAPI, usdrt::UsdLuxLightAPI, usdrt::UsdLuxLightListAPI, usdrt::UsdLuxListAPI, usdrt::UsdLuxMeshLightAPI, usdrt::UsdLuxShadowAPI, usdrt::UsdLuxShapingAPI, usdrt::UsdLuxVolumeLightAPI, usdrt::UsdModelAPI, usdrt::UsdPhysicsArticulationRootAPI, usdrt::UsdPhysicsCollisionAPI, usdrt::UsdPhysicsDriveAPI, usdrt::UsdPhysicsFilteredPairsAPI, usdrt::UsdPhysicsLimitAPI, usdrt::UsdPhysicsMassAPI, usdrt::UsdPhysicsMaterialAPI, usdrt::UsdPhysicsMeshCollisionAPI, usdrt::UsdPhysicsRigidBodyAPI, usdrt::UsdRenderSettingsAPI, usdrt::UsdShadeConnectableAPI, usdrt::UsdShadeCoordSysAPI, usdrt::UsdShadeMaterialBindingAPI, usdrt::UsdShadeNodeDefAPI, usdrt::UsdSkelBindingAPI, usdrt::UsdUINodeGraphNodeAPI, usdrt::UsdUISceneGraphPrimAPI

Single vs. Multiple Apply API Schemas

Applied API schemas can further be classified into single-apply and multiple-apply API schemas. As the name suggests, a single-apply API schema can only be applied once to a prim. A multiple-apply API schema can be applied multiple times with different ‘instanceName’ values. An example of a multiple-apply API schema is UsdCollectionAPI, where the API schema is applied to a prim once for every collection owned by the prim.

Note

An applied API schema can only inherit from another applied API schema or directly from APISchemaBase. Similarly, a non-applied API schema can only inherit from a non-applied API Schema or directly from APISchemaBase. ‘usdGenSchema’ attempts to issue a warning if it detects an incompatibility.

Note

A multiple-apply API schema may not inherit from a single-apply API schema and vice versa.

Note

When the bool-conversion operator is invoked on an applied API schema, it evaluates to true only if the application of the API schema has been recorded on the prim via a call to the auto-generated Apply() method.

inline operator bool() const

Boolean operator.

Returns

Return true if the contained prim is an instance of this schema using IsA, and false otherwise.

Public Functions

inline explicit UsdAPISchemaBase(const UsdPrim &prim = UsdPrim())

Construct a UsdAPISchemaBase on UsdPrim prim. Equivalent to UsdAPISchemaBase::Get(prim.GetStage(), prim.GetPath()) for a valid prim , but will not immediately throw an error for an invalid prim.

inline explicit UsdAPISchemaBase(const UsdSchemaBase &schemaObj)

Construct a UsdAPISchemaBase on the prim held by schemaObj . Should be preferred over UsdAPISchemaBase(schemaObj.GetPrim()), as it preserves SchemaBase state.

inline virtual ~UsdAPISchemaBase()

Destructor.

UsdPrim GetPrim() const

Return this schema object’s held prim.

SdfPath GetPath() const

Return the SdfPath to this schema object’s held prim.

Public Static Attributes

static const UsdSchemaType schemaType = UsdSchemaType::AbstractBase

Compile time constant representing what kind of schema this class is.

See also

UsdSchemaType

Protected Functions

inline explicit UsdAPISchemaBase(const UsdPrim &prim, const TfToken &instanceName)

Construct a multiple-apply UsdAPISchemaBase on UsdPrim prim with the specified instanceName.

inline explicit UsdAPISchemaBase(const UsdSchemaBase &schemaObj, const TfToken &instanceName)

Construct a multiple-apply UsdAPISchemaBase on the prim held by schemaObj with the given instanceName.

inline const TfToken &_GetInstanceName() const

Returns the instance name of the API schema object belonging to a multiple-apply API schema.

The returned instance name will be empty for non-applied and single-apply API schemas.