usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI
Defined in usdrt/scenegraph/usd/physxSchema/physxVehicleWheelAttachmentAPI.h
Functions
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::Apply: Applies this single-apply API schema to the given
prim
. This information is stored by adding "PhysxVehicleWheelAttachmentAPI" to the token-valued, listOp metadata apiSchemas on the prim.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateCollisionGroupRel: See GetCollisionGroupRel() , and also Create vs Get Property Methods for when to use Get vs Create.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateDrivenAttr: See GetDrivenAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateIndexAttr: See GetIndexAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateSuspensionForceAppPointOffsetAttr: See GetSuspensionForceAppPointOffsetAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateSuspensionFrameOrientationAttr: See GetSuspensionFrameOrientationAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateSuspensionFramePositionAttr: See GetSuspensionFramePositionAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateSuspensionRel: See GetSuspensionRel() , and also Create vs Get Property Methods for when to use Get vs Create.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateSuspensionTravelDirectionAttr: See GetSuspensionTravelDirectionAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateTireForceAppPointOffsetAttr: See GetTireForceAppPointOffsetAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateTireRel: See GetTireRel() , and also Create vs Get Property Methods for when to use Get vs Create.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateWheelCenterOfMassOffsetAttr: See GetWheelCenterOfMassOffsetAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateWheelFrameOrientationAttr: See GetWheelFrameOrientationAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateWheelFramePositionAttr: See GetWheelFramePositionAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::CreateWheelRel: See GetWheelRel() , and also Create vs Get Property Methods for when to use Get vs Create.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetCollisionGroupRel: A relationship to a PhysicsCollisionGroup instance that defines what the wheel/suspension scene queries should treat as a ground surface to collide against. If not specified, no specific filtering will be applied.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetDrivenAttr: Deprecated. Please use PhysxVehicleMultiWheelDifferentialAPI instead.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetIndexAttr: The index of the wheel attachment. Some other components will reference the wheel attachments based on this index. Either all indices of a vehicle's wheel attachments need to be -1 or they need to cover all entries in the group {0, .., (numberOfWheels-1)}. All indices being -1 covers the case where wheels are controlled directly through PhysxVehicleWheelControllerAPI, for example, or when deprecated APIs are used still.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPath: Return the SdfPath to this schema object's held prim.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPrim: Return this schema object's held prim.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetSuspensionForceAppPointOffsetAttr: Deprecated. Please use PhysxVehicleSuspensionComplianceAPI instead.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetSuspensionFrameOrientationAttr: The orientation of the suspension frame. The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the orientation is specified. If set to true, the orientation is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer. Camber, steer and toe angles are all applied in the suspension frame. The vehicle frame transform of the wheel will be defined by: centerOfMassFrame * suspensionFrame * wheelFrame (if physxVehicle:referenceFrameIsCenterOfMass is true, else centerOfMassFrame has to be omitted).
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetSuspensionFramePositionAttr: The point of the suspension at max compression. The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the position is specified. If set to true, the position is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer. Camber, steer and toe angles are all applied in the suspension frame. The vehicle frame transform of the wheel will be defined by: centerOfMassFrame * suspensionFrame * wheelFrame (if physxVehicle:referenceFrameIsCenterOfMass is true, else centerOfMassFrame has to be omitted).
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetSuspensionRel: A relationship to a PhysxVehicleSuspensionAPI prim.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetSuspensionTravelDirectionAttr: The direction of the suspension travel (towards the wheel). The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the direction is specified. If set to true, the direction is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetTireForceAppPointOffsetAttr: Deprecated. Please use PhysxVehicleSuspensionComplianceAPI instead.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetTireRel: A relationship to a PhysxVehicleTireAPI prim.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetWheelCenterOfMassOffsetAttr: Deprecated. Please use suspensionFramePosition instead.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetWheelFrameOrientationAttr: An orientation adjustment of the wheel relative to the suspension frame. The rotation angle around the wheel's lateral axis is applied in this frame.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetWheelFramePositionAttr: A position offset of the wheel center relative to the suspension frame. Non-zero values might be used, for example, if the steer axis should not go through the wheel center.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::GetWheelRel: A relationship to a PhysxVehicleWheelAPI prim.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::PhysxSchemaPhysxVehicleWheelAttachmentAPI: Construct a PhysxSchemaPhysxVehicleWheelAttachmentAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxVehicleWheelAttachmentAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::PhysxSchemaPhysxVehicleWheelAttachmentAPI: Construct a PhysxSchemaPhysxVehicleWheelAttachmentAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxVehicleWheelAttachmentAPI (schemaObj.GetPrim()), as it preserves SchemaBase state.usdrt::DestructionSchemaDestructibleBaseAPI::_GetInstanceName: Returns the instance name of the API schema object belonging to a multiple-apply API schema.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::operator bool: Boolean operator.
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::~PhysxSchemaPhysxVehicleWheelAttachmentAPI: Destructor.
Variables
usdrt::PhysxSchemaPhysxVehicleWheelAttachmentAPI::schemaType: Compile time constant representing what kind of schema this class is.
-
class PhysxSchemaPhysxVehicleWheelAttachmentAPI : public usdrt::UsdAPISchemaBase
For every wheel of a vehicle, this class defines the attachment properties. Has to be applied to a prim that is a descendant of a prim with PhysxVehicleAPI applied. If the wheel attachment prim (the prim with PhysxVehicleWheelAttachmentAPI applied) is a UsdGeomXformable, then the position and orientation of the prim will be set by the vehicle simulation. If the wheel attachment prim has PhysicsCollisionAPI applied, then none of its descendants are allowed to have PhysicsCollisionAPI applied. If the wheel attachment prim is a UsdGeomXformable but does not have PhysicsCollisionAPI applied, then exactly one direct child prim among all descendants is allowed to have PhysicsCollisionAPI applied. That prim will be interpreted as the collision geometry of the wheel and its position and orientation will be set by the vehicle simulation too. Note that the relative transform between the collision geometry prim and the wheel attachment prim at the start of the simulation will be maintained (the relative transform with respect to the center of mass frame of the vehicle rigid body that is). If there is no desire to have the vehicle simulation control the transform of the wheel attachment prim, then a prim type that is not a UsdGeomXformable should be chosen.
Public Functions
-
inline explicit PhysxSchemaPhysxVehicleWheelAttachmentAPI(const UsdPrim &prim = UsdPrim())
Construct a PhysxSchemaPhysxVehicleWheelAttachmentAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxVehicleWheelAttachmentAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.
-
inline explicit PhysxSchemaPhysxVehicleWheelAttachmentAPI(const UsdSchemaBase &schemaObj)
Construct a PhysxSchemaPhysxVehicleWheelAttachmentAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxVehicleWheelAttachmentAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
-
inline virtual ~PhysxSchemaPhysxVehicleWheelAttachmentAPI()
Destructor.
-
inline operator bool() const
Boolean operator.
- Returns
Return true if the contained prim is has this api schema applied using
HasAPI
, and false otherwise.
-
inline UsdAttribute GetIndexAttr() const
The index of the wheel attachment. Some other components will reference the wheel attachments based on this index. Either all indices of a vehicle’s wheel attachments need to be -1 or they need to cover all entries in the group {0, .., (numberOfWheels-1)}. All indices being -1 covers the case where wheels are controlled directly through PhysxVehicleWheelControllerAPI, for example, or when deprecated APIs are used still.
Declaration
int physxVehicleWheelAttachment:index = -1
C++ Type
int
Usd Type
SdfValueTypeNames->Int
-
inline UsdAttribute CreateIndexAttr() const
See GetIndexAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetSuspensionTravelDirectionAttr() const
The direction of the suspension travel (towards the wheel). The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the direction is specified. If set to true, the direction is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer.
Note: this attribute has to be specified (there is no default).
Declaration
vector3f physxVehicleWheelAttachment:suspensionTravelDirection
C++ Type
GfVec3f
Usd Type
SdfValueTypeNames->Vector3f
-
inline UsdAttribute CreateSuspensionTravelDirectionAttr() const
See GetSuspensionTravelDirectionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetSuspensionFramePositionAttr() const
The point of the suspension at max compression. The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the position is specified. If set to true, the position is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer. Camber, steer and toe angles are all applied in the suspension frame. The vehicle frame transform of the wheel will be defined by: centerOfMassFrame * suspensionFrame * wheelFrame (if physxVehicle:referenceFrameIsCenterOfMass is true, else centerOfMassFrame has to be omitted).
Note: either this attribute or the deprecated wheelCenterOfMassOffset have to to be specified (with the former taking precedence).
Declaration
point3f physxVehicleWheelAttachment:suspensionFramePosition
C++ Type
GfVec3f
Usd Type
SdfValueTypeNames->Point3f
-
inline UsdAttribute CreateSuspensionFramePositionAttr() const
See GetSuspensionFramePositionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetSuspensionFrameOrientationAttr() const
The orientation of the suspension frame. The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the orientation is specified. If set to true, the orientation is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer. Camber, steer and toe angles are all applied in the suspension frame. The vehicle frame transform of the wheel will be defined by: centerOfMassFrame * suspensionFrame * wheelFrame (if physxVehicle:referenceFrameIsCenterOfMass is true, else centerOfMassFrame has to be omitted).
Declaration
quatf physxVehicleWheelAttachment:suspensionFrameOrientation = (1, 0, 0, 0)
C++ Type
GfQuatf
Usd Type
SdfValueTypeNames->Quatf
-
inline UsdAttribute CreateSuspensionFrameOrientationAttr() const
See GetSuspensionFrameOrientationAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetSuspensionForceAppPointOffsetAttr() const
Deprecated. Please use PhysxVehicleSuspensionComplianceAPI instead.
The location where the suspension force gets applied. The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the offset is specified. If set to true, the offset is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer.
Note: will be ignored if PhysxVehicleSuspensionComplianceAPI is used.
Declaration
float3 physxVehicleWheelAttachment:suspensionForceAppPointOffset
C++ Type
GfVec3f
Usd Type
SdfValueTypeNames->Float3
-
inline UsdAttribute CreateSuspensionForceAppPointOffsetAttr() const
See GetSuspensionForceAppPointOffsetAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetWheelCenterOfMassOffsetAttr() const
Deprecated. Please use suspensionFramePosition instead.
The location of the wheel centre when at rest. The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the offset is specified. If set to true, the offset is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer.
Note: will be ignored if suspensionFramePosition is authored.
Declaration
float3 physxVehicleWheelAttachment:wheelCenterOfMassOffset
C++ Type
GfVec3f
Usd Type
SdfValueTypeNames->Float3
-
inline UsdAttribute CreateWheelCenterOfMassOffsetAttr() const
See GetWheelCenterOfMassOffsetAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetTireForceAppPointOffsetAttr() const
Deprecated. Please use PhysxVehicleSuspensionComplianceAPI instead.
The location where the tire force gets applied. The custom metadata physxVehicle:referenceFrameIsCenterOfMass (on the vehicle prim) defines in what frame the offset is specified. If set to true, the offset is assumed to be relative to the vehicle center of mass frame, else relative to the frame of the vehicle prim. Note that using the center of mass frame as reference is deprecated and will not be supported for much longer.
Note: will be ignored if PhysxVehicleSuspensionComplianceAPI is used.
Declaration
float3 physxVehicleWheelAttachment:tireForceAppPointOffset
C++ Type
GfVec3f
Usd Type
SdfValueTypeNames->Float3
-
inline UsdAttribute CreateTireForceAppPointOffsetAttr() const
See GetTireForceAppPointOffsetAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetWheelFramePositionAttr() const
A position offset of the wheel center relative to the suspension frame. Non-zero values might be used, for example, if the steer axis should not go through the wheel center.
Declaration
point3f physxVehicleWheelAttachment:wheelFramePosition = (0, 0, 0)
C++ Type
GfVec3f
Usd Type
SdfValueTypeNames->Point3f
-
inline UsdAttribute CreateWheelFramePositionAttr() const
See GetWheelFramePositionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetWheelFrameOrientationAttr() const
An orientation adjustment of the wheel relative to the suspension frame. The rotation angle around the wheel’s lateral axis is applied in this frame.
Declaration
quatf physxVehicleWheelAttachment:wheelFrameOrientation = (1, 0, 0, 0)
C++ Type
GfQuatf
Usd Type
SdfValueTypeNames->Quatf
-
inline UsdAttribute CreateWheelFrameOrientationAttr() const
See GetWheelFrameOrientationAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetDrivenAttr() const
Deprecated. Please use PhysxVehicleMultiWheelDifferentialAPI instead.
True if the tire is driven by the engine through the transmission. Will be ignored if the vehicle has no drive specified (see PhysxVehicleAPI:drive) or if PhysxVehicleMultiWheelDifferentialAPI is used instead.
Declaration
bool physxVehicleWheelAttachment:driven
C++ Type
bool
Usd Type
SdfValueTypeNames->Bool
-
inline UsdAttribute CreateDrivenAttr() const
See GetDrivenAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdRelationship GetWheelRel() const
A relationship to a PhysxVehicleWheelAPI prim.
Note: either this relationship has to be specified or the prim must have PhysxVehicleWheelAPI applied (none or both of the two is invalid).
-
inline UsdRelationship CreateWheelRel() const
See GetWheelRel(), and also Create vs Get Property Methods for when to use Get vs Create.
-
inline UsdRelationship GetTireRel() const
A relationship to a PhysxVehicleTireAPI prim.
Note: either this relationship has to be specified or the prim must have PhysxVehicleTireAPI applied (none or both of the two is invalid).
-
inline UsdRelationship CreateTireRel() const
See GetTireRel(), and also Create vs Get Property Methods for when to use Get vs Create.
-
inline UsdRelationship GetSuspensionRel() const
A relationship to a PhysxVehicleSuspensionAPI prim.
Note: either this relationship has to be specified or the prim must have PhysxVehicleSuspensionAPI applied (none or both of the two is invalid).
-
inline UsdRelationship CreateSuspensionRel() const
See GetSuspensionRel(), and also Create vs Get Property Methods for when to use Get vs Create.
-
inline UsdRelationship GetCollisionGroupRel() const
A relationship to a PhysicsCollisionGroup instance that defines what the wheel/suspension scene queries should treat as a ground surface to collide against. If not specified, no specific filtering will be applied.
-
inline UsdRelationship CreateCollisionGroupRel() const
See GetCollisionGroupRel(), and also Create vs Get Property Methods for when to use Get vs Create.
Public Static Functions
-
static inline PhysxSchemaPhysxVehicleWheelAttachmentAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given
prim
. This information is stored by adding “PhysxVehicleWheelAttachmentAPI” to the token-valued, listOp metadata apiSchemas on the prim.See also
UsdPrim::GetAppliedSchemas()
See also
UsdPrim::HasAPI()
See also
UsdPrim::ApplyAPI()
See also
UsdPrim::RemoveAPI()
- Returns
A valid PhysxSchemaPhysxVehicleWheelAttachmentAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxVehicleWheelAttachmentAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
-
static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
UsdSchemaType
-
inline explicit PhysxSchemaPhysxVehicleWheelAttachmentAPI(const UsdPrim &prim = UsdPrim())