usdrt::PhysxSchemaPhysxParticleSmoothingAPI
Defined in usdrt/scenegraph/usd/physxSchema/physxParticleSmoothingAPI.h
Functions
usdrt::PhysxSchemaPhysxParticleSmoothingAPI::Apply: Applies this single-apply API schema to the given
prim
. This information is stored by adding "PhysxParticleSmoothingAPI" to the token-valued, listOp metadata apiSchemas on the prim.usdrt::PhysxSchemaPhysxParticleSmoothingAPI::CreateParticleSmoothingEnabledAttr: See GetParticleSmoothingEnabledAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxParticleSmoothingAPI::CreateStrengthAttr: See GetStrengthAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxParticleSmoothingAPI::GetParticleSmoothingEnabledAttr: Enable or disable smoothingStrength of particle positions.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPath: Return the SdfPath to this schema object's held prim.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPrim: Return this schema object's held prim.
usdrt::PhysxSchemaPhysxParticleSmoothingAPI::GetStrengthAttr: Smoothing coefficient for particle positions. Range: [0, 1] Units: dimensionless.
usdrt::PhysxSchemaPhysxParticleSmoothingAPI::PhysxSchemaPhysxParticleSmoothingAPI: Construct a PhysxSchemaPhysxParticleSmoothingAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxParticleSmoothingAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.usdrt::PhysxSchemaPhysxParticleSmoothingAPI::PhysxSchemaPhysxParticleSmoothingAPI: Construct a PhysxSchemaPhysxParticleSmoothingAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxParticleSmoothingAPI (schemaObj.GetPrim()), as it preserves SchemaBase state.usdrt::DestructionSchemaDestructibleBaseAPI::_GetInstanceName: Returns the instance name of the API schema object belonging to a multiple-apply API schema.
usdrt::PhysxSchemaPhysxParticleSmoothingAPI::operator bool: Boolean operator.
usdrt::PhysxSchemaPhysxParticleSmoothingAPI::~PhysxSchemaPhysxParticleSmoothingAPI: Destructor.
Variables
usdrt::PhysxSchemaPhysxParticleSmoothingAPI::schemaType: Compile time constant representing what kind of schema this class is.
-
class PhysxSchemaPhysxParticleSmoothingAPI : public usdrt::UsdAPISchemaBase
WARNING: This is a draft API; the design is not fixed and may change in the future. Applied to a PhysxParticleSystem. Controls smoothing of simulated particle positions in a post-processing step. The smoothing post-processing only affects the rendering output including isosurface generation, and not the particle dynamics. Affects point based primitives with PhysxParticleSetAPI, which are defined as fluid.
Public Functions
-
inline explicit PhysxSchemaPhysxParticleSmoothingAPI(const UsdPrim &prim = UsdPrim())
Construct a PhysxSchemaPhysxParticleSmoothingAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxParticleSmoothingAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.
-
inline explicit PhysxSchemaPhysxParticleSmoothingAPI(const UsdSchemaBase &schemaObj)
Construct a PhysxSchemaPhysxParticleSmoothingAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxParticleSmoothingAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
-
inline virtual ~PhysxSchemaPhysxParticleSmoothingAPI()
Destructor.
-
inline operator bool() const
Boolean operator.
- Returns
Return true if the contained prim is has this api schema applied using
HasAPI
, and false otherwise.
-
inline UsdAttribute GetParticleSmoothingEnabledAttr() const
Enable or disable smoothingStrength of particle positions.
Declaration
bool physxParticleSmoothing:particleSmoothingEnabled = 1
C++ Type
bool
Usd Type
SdfValueTypeNames->Bool
-
inline UsdAttribute CreateParticleSmoothingEnabledAttr() const
See GetParticleSmoothingEnabledAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetStrengthAttr() const
Smoothing coefficient for particle positions. Range: [0, 1] Units: dimensionless.
Declaration
float physxParticleSmoothing:strength = 0.8
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateStrengthAttr() const
See GetStrengthAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
Public Static Functions
-
static inline PhysxSchemaPhysxParticleSmoothingAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given
prim
. This information is stored by adding “PhysxParticleSmoothingAPI” to the token-valued, listOp metadata apiSchemas on the prim.See also
UsdPrim::GetAppliedSchemas()
See also
UsdPrim::HasAPI()
See also
UsdPrim::ApplyAPI()
See also
UsdPrim::RemoveAPI()
- Returns
A valid PhysxSchemaPhysxParticleSmoothingAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxParticleSmoothingAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
-
static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
UsdSchemaType
-
inline explicit PhysxSchemaPhysxParticleSmoothingAPI(const UsdPrim &prim = UsdPrim())