usdrt::PhysxSchemaPhysxJointAPI
Defined in usdrt/scenegraph/usd/physxSchema/physxJointAPI.h
Functions
usdrt::PhysxSchemaPhysxJointAPI::Apply: Applies this single-apply API schema to the given
prim
. This information is stored by adding "PhysxJointAPI" to the token-valued, listOp metadata apiSchemas on the prim.usdrt::PhysxSchemaPhysxJointAPI::CreateArmatureAttr: See GetArmatureAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxJointAPI::CreateEnableProjectionAttr: See GetEnableProjectionAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxJointAPI::CreateJointFrictionAttr: See GetJointFrictionAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxJointAPI::CreateMaxJointVelocityAttr: See GetMaxJointVelocityAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxJointAPI::GetArmatureAttr: Armature can help stabilize an articulation by adding to the inertial response of a joint. Conceptually, armature represents the inertia of an actuator driving the joint. Note that this parameter is used only when the joint belongs to an articulation. Range: [0, inf) Units: Linear joint - mass Angular joint - mass * (distance)^2.
usdrt::PhysxSchemaPhysxJointAPI::GetEnableProjectionAttr: Whether the actors should get projected for this constraint (the direction will be chosen by PhysX).
usdrt::PhysxSchemaPhysxJointAPI::GetJointFrictionAttr: Joint friction. Only applies for joints that are parts of an articulation. Range: [0, inf) Units: dimensionless.
usdrt::PhysxSchemaPhysxJointAPI::GetMaxJointVelocityAttr: Maximum joint velocity. Range: [0, inf) Units: Linear joint - distance / time Angular joint - degrees / time.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPath: Return the SdfPath to this schema object's held prim.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPrim: Return this schema object's held prim.
usdrt::PhysxSchemaPhysxJointAPI::PhysxSchemaPhysxJointAPI: Construct a PhysxSchemaPhysxJointAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxJointAPI (schemaObj.GetPrim()), as it preserves SchemaBase state.usdrt::PhysxSchemaPhysxJointAPI::PhysxSchemaPhysxJointAPI: Construct a PhysxSchemaPhysxJointAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxJointAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.usdrt::DestructionSchemaDestructibleBaseAPI::_GetInstanceName: Returns the instance name of the API schema object belonging to a multiple-apply API schema.
usdrt::PhysxSchemaPhysxJointAPI::operator bool: Boolean operator.
usdrt::PhysxSchemaPhysxJointAPI::~PhysxSchemaPhysxJointAPI: Destructor.
Variables
usdrt::PhysxSchemaPhysxJointAPI::schemaType: Compile time constant representing what kind of schema this class is.
-
class PhysxSchemaPhysxJointAPI : public usdrt::UsdAPISchemaBase
PhysX joint extended parameters.
Public Functions
-
inline explicit PhysxSchemaPhysxJointAPI(const UsdPrim &prim = UsdPrim())
Construct a PhysxSchemaPhysxJointAPI on UsdPrim
prim
. Equivalent to PhysxSchemaPhysxJointAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.
-
inline explicit PhysxSchemaPhysxJointAPI(const UsdSchemaBase &schemaObj)
Construct a PhysxSchemaPhysxJointAPI on the prim held by
schemaObj
. Should be preferred over PhysxSchemaPhysxJointAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
-
inline virtual ~PhysxSchemaPhysxJointAPI()
Destructor.
-
inline operator bool() const
Boolean operator.
- Returns
Return true if the contained prim is has this api schema applied using
HasAPI
, and false otherwise.
-
inline UsdAttribute GetEnableProjectionAttr() const
Whether the actors should get projected for this constraint (the direction will be chosen by PhysX).
Declaration
bool physxJoint:enableProjection = 0
C++ Type
bool
Usd Type
SdfValueTypeNames->Bool
-
inline UsdAttribute CreateEnableProjectionAttr() const
See GetEnableProjectionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetJointFrictionAttr() const
Joint friction. Only applies for joints that are parts of an articulation. Range: [0, inf) Units: dimensionless.
Declaration
float physxJoint:jointFriction = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateJointFrictionAttr() const
See GetJointFrictionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetMaxJointVelocityAttr() const
Maximum joint velocity. Range: [0, inf) Units: Linear joint - distance / time Angular joint - degrees / time.
Declaration
float physxJoint:maxJointVelocity = 1000000
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateMaxJointVelocityAttr() const
See GetMaxJointVelocityAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetArmatureAttr() const
Armature can help stabilize an articulation by adding to the inertial response of a joint. Conceptually, armature represents the inertia of an actuator driving the joint. Note that this parameter is used only when the joint belongs to an articulation. Range: [0, inf) Units: Linear joint - mass Angular joint - mass * (distance)^2.
Declaration
float physxJoint:armature = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateArmatureAttr() const
See GetArmatureAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
Public Static Functions
-
static inline PhysxSchemaPhysxJointAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given
prim
. This information is stored by adding “PhysxJointAPI” to the token-valued, listOp metadata apiSchemas on the prim.See also
UsdPrim::GetAppliedSchemas()
See also
UsdPrim::HasAPI()
See also
UsdPrim::ApplyAPI()
See also
UsdPrim::RemoveAPI()
- Returns
A valid PhysxSchemaPhysxJointAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxJointAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
-
static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
UsdSchemaType
-
inline explicit PhysxSchemaPhysxJointAPI(const UsdPrim &prim = UsdPrim())