usdrt::PhysxSchemaPhysxLimitAPI
Defined in usdrt/scenegraph/usd/physxSchema/physxLimitAPI.h
Functions
usdrt::PhysxSchemaPhysxLimitAPI::Apply: Applies this multiple-apply API schema to the given
prim
along with the given instance name,name
.usdrt::PhysxSchemaPhysxLimitAPI::CreateBounceThresholdAttr: See GetBounceThresholdAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxLimitAPI::CreateContactDistanceAttr: See GetContactDistanceAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxLimitAPI::CreateDampingAttr: See GetDampingAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxLimitAPI::CreateRestitutionAttr: See GetRestitutionAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxLimitAPI::CreateStiffnessAttr: See GetStiffnessAttr() , and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute's default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.usdrt::PhysxSchemaPhysxLimitAPI::GetBounceThresholdAttr: Determines the minimum impact velocity which will cause the joint to bounce. Range: [0, inf) Units: linear - distance / seconds angular - degrees / seconds.
usdrt::PhysxSchemaPhysxLimitAPI::GetContactDistanceAttr: The distance inside the limit value at which the limit will be considered to be active by the solver. As this value is made larger, the limit becomes active more quickly. It thus becomes less likely to violate the extents of the limit, but more expensive. Range: [0, inf) Units: linear - distance angular - degrees.
usdrt::PhysxSchemaPhysxLimitAPI::GetDampingAttr: If spring is greater than zero, this is the damping of the limit spring. Range: [0, inf) Units: linear - force / distance * seconds angular - torque / degrees * seconds.
usdrt::PhysxSchemaPhysxLimitAPI::GetName: Returns the name of this multiple-apply schema instance.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPath: Return the SdfPath to this schema object's held prim.
usdrt::DestructionSchemaDestructibleBaseAPI::GetPrim: Return this schema object's held prim.
usdrt::PhysxSchemaPhysxLimitAPI::GetRestitutionAttr: Controls the amount of bounce when the joint hits a limit. Range: [0, inf) Units: dimensionless.
usdrt::PhysxSchemaPhysxLimitAPI::GetStiffnessAttr: If greater than zero, the limit is soft, i.e. a spring pulls the joint back to the limit. Range: [0, inf) Units: linear - force / distance angular - torque / degrees.
usdrt::PhysxSchemaPhysxLimitAPI::PhysxSchemaPhysxLimitAPI: Construct a PhysxSchemaPhysxLimitAPI on the prim held by
schemaObj
with namename
. Should be preferred over PhysxSchemaPhysxLimitAPI (schemaObj.GetPrim(), name), as it preserves SchemaBase state.usdrt::PhysxSchemaPhysxLimitAPI::PhysxSchemaPhysxLimitAPI: Construct a PhysxSchemaPhysxLimitAPI on UsdPrim
prim
with namename
. Equivalent to PhysxSchemaPhysxLimitAPI::Get( prim.GetStage(), prim.GetPath().AppendProperty( "physxLimit:name"));.usdrt::DestructionSchemaDestructibleBaseAPI::_GetInstanceName: Returns the instance name of the API schema object belonging to a multiple-apply API schema.
usdrt::PhysxSchemaPhysxLimitAPI::operator bool: Boolean operator.
usdrt::PhysxSchemaPhysxLimitAPI::~PhysxSchemaPhysxLimitAPI: Destructor.
Variables
usdrt::PhysxSchemaPhysxLimitAPI::schemaType: Compile time constant representing what kind of schema this class is.
-
class PhysxSchemaPhysxLimitAPI : public usdrt::UsdAPISchemaBase
Public Functions
-
inline explicit PhysxSchemaPhysxLimitAPI(const UsdPrim &prim = UsdPrim(), const TfToken &name = TfToken())
Construct a PhysxSchemaPhysxLimitAPI on UsdPrim
prim
with namename
. Equivalent to PhysxSchemaPhysxLimitAPI::Get( prim.GetStage(), prim.GetPath().AppendProperty( “physxLimit:name”));.for a valid
prim
, but will not immediately throw an error for an invalidprim
-
inline explicit PhysxSchemaPhysxLimitAPI(const UsdSchemaBase &schemaObj, const TfToken &name)
Construct a PhysxSchemaPhysxLimitAPI on the prim held by
schemaObj
with namename
. Should be preferred over PhysxSchemaPhysxLimitAPI(schemaObj.GetPrim(), name), as it preserves SchemaBase state.
-
inline virtual ~PhysxSchemaPhysxLimitAPI()
Destructor.
-
inline operator bool() const
Boolean operator.
- Returns
Return true if the contained prim is has this api schema applied using
HasAPI
, and false otherwise.
-
inline UsdAttribute GetRestitutionAttr() const
Controls the amount of bounce when the joint hits a limit. Range: [0, inf) Units: dimensionless.
Declaration
float restitution = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateRestitutionAttr() const
See GetRestitutionAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetBounceThresholdAttr() const
Determines the minimum impact velocity which will cause the joint to bounce. Range: [0, inf) Units: linear - distance / seconds angular - degrees / seconds.
Declaration
float bounceThreshold = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateBounceThresholdAttr() const
See GetBounceThresholdAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetStiffnessAttr() const
If greater than zero, the limit is soft, i.e. a spring pulls the joint back to the limit. Range: [0, inf) Units: linear - force / distance angular - torque / degrees.
Declaration
float stiffness = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateStiffnessAttr() const
See GetStiffnessAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetDampingAttr() const
If spring is greater than zero, this is the damping of the limit spring. Range: [0, inf) Units: linear - force / distance * seconds angular - torque / degrees * seconds.
Declaration
float damping = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateDampingAttr() const
See GetDampingAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
-
inline UsdAttribute GetContactDistanceAttr() const
The distance inside the limit value at which the limit will be considered to be active by the solver. As this value is made larger, the limit becomes active more quickly. It thus becomes less likely to violate the extents of the limit, but more expensive. Range: [0, inf) Units: linear - distance angular - degrees.
Declaration
float contactDistance = 0
C++ Type
float
Usd Type
SdfValueTypeNames->Float
-
inline UsdAttribute CreateContactDistanceAttr() const
See GetContactDistanceAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
Public Static Functions
-
static inline PhysxSchemaPhysxLimitAPI Apply(const UsdPrim &prim, const TfToken &name)
Applies this multiple-apply API schema to the given
prim
along with the given instance name,name
.This information is stored by adding “PhysxLimitAPI:<i>name</i>” to the token-valued, listOp metadata apiSchemas on the prim. For example, if
name
is ‘instance1’, the token ‘PhysxLimitAPI:instance1’ is added to ‘apiSchemas’.See also
UsdPrim::GetAppliedSchemas()
See also
UsdPrim::HasAPI()
See also
UsdPrim::ApplyAPI()
See also
UsdPrim::RemoveAPI()
- Returns
A valid PhysxSchemaPhysxLimitAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxLimitAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
-
static const UsdSchemaType schemaType = UsdSchemaType::MultipleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
UsdSchemaType
-
inline explicit PhysxSchemaPhysxLimitAPI(const UsdPrim &prim = UsdPrim(), const TfToken &name = TfToken())