Deprecated List#
- Member omni::math::linalg::range1< T >::ExtendBy (const ThisType &range)
Use UnionWith() instead.
- Member omni::math::linalg::range1< T >::ExtendBy (ScalarType point)
Use UnionWith() instead.
- Member omni::math::linalg::range1< T >::Intersection (const ThisType &a, const ThisType &b)
Use GetIntersection() instead.
- Member omni::math::linalg::range1< T >::Intersection (const ThisType &b)
Use IntersectWith() instead.
- Member omni::math::linalg::range1< T >::IsInside (ScalarType point) const
Use Contains() instead.
- Member omni::math::linalg::range1< T >::IsInside (const ThisType &range) const
Use Contains() instead.
- Member omni::math::linalg::range1< T >::Union (const ThisType &a, const ThisType &b)
Use GetUnion() instead.
- Member omni::math::linalg::range1< T >::Union (const ThisType &b)
Use UnionWith() instead.
- Member omni::math::linalg::range1< T >::Union (ScalarType b)
Use UnionWith() instead.
- Member omni::math::linalg::range2< T >::ExtendBy (const MinMaxType &point)
Use UnionWith() instead.
- Member omni::math::linalg::range2< T >::ExtendBy (const ThisType &range)
Use UnionWith() instead.
- Member omni::math::linalg::range2< T >::Intersection (const ThisType &b)
Use IntersectWith() instead.
- Member omni::math::linalg::range2< T >::Intersection (const ThisType &a, const ThisType &b)
Use GetIntersection() instead.
- Member omni::math::linalg::range2< T >::IsInside (const ThisType &range) const
Use Contains() instead.
- Member omni::math::linalg::range2< T >::IsInside (const MinMaxType &point) const
Use Contains() instead.
- Member omni::math::linalg::range2< T >::Union (const ThisType &b)
Use UnionWith() instead.
- Member omni::math::linalg::range2< T >::Union (const MinMaxType &b)
Use UnionWith() instead.
- Member omni::math::linalg::range2< T >::Union (const ThisType &a, const ThisType &b)
Use GetUnion() instead.
- Member omni::math::linalg::range3< T >::ExtendBy (const MinMaxType &point)
Use UnionWith() instead.
- Member omni::math::linalg::range3< T >::ExtendBy (const ThisType &range)
Use UnionWith() instead.
- Member omni::math::linalg::range3< T >::Intersection (const ThisType &b)
Use IntersectWith() instead.
- Member omni::math::linalg::range3< T >::Intersection (const ThisType &a, const ThisType &b)
Use GetIntersection() instead.
- Member omni::math::linalg::range3< T >::IsInside (const MinMaxType &point) const
Use Contains() instead.
- Member omni::math::linalg::range3< T >::IsInside (const ThisType &range) const
Use Contains() instead.
- Member omni::math::linalg::range3< T >::Union (const MinMaxType &b)
Use UnionWith() instead.
- Member omni::math::linalg::range3< T >::Union (const ThisType &b)
Use UnionWith() instead.
- Member omni::math::linalg::range3< T >::Union (const ThisType &a, const ThisType &b)
Use GetUnion() instead.
- Member usdrt::GfRect2i::Intersect (const GfRect2i &that) const
Use GetIntersection() instead
- Member usdrt::GfRect2i::Union (const GfRect2i &that) const
Use GetUnion() instead.
- Class usdrt::UsdGeomImageable
Imageable also provides API for accessing primvars, which has been moved to the UsdGeomPrimvarsAPI schema, because primvars can now be applied on non-Imageable prim types. This API is planned to be removed, UsdGeomPrimvarsAPI should be used directly instead. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdGeomTokens. So to set an attribute to the value “rightHanded”, use UsdGeomTokens->rightHanded as the value.
- Member usdrt::UsdGeomMotionAPI::GetVelocityScaleAttr () const
- Class usdrt::UsdLuxGeometryLight
Light emitted outward from a geometric prim (UsdGeomGprim), which is typically a mesh. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdLuxTokens. So to set an attribute to the value “rightHanded”, use UsdLuxTokens->rightHanded as the value.
- Class usdrt::UsdLuxListAPI
Use LightListAPI instead
- Member usdrt::UsdShadeConnectableAPI::ConnectToSource (const UsdAttribute &shadingAttr, const UsdShadeConnectableAPI &source, const TfToken &sourceName, const UsdShadeAttributeType sourceType=UsdShadeAttributeType::Output, SdfValueTypeName typeName=SdfValueTypeName())
Please use the versions that take a UsdShadeConnectionSourceInfo to describe the upstream source This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
- Member usdrt::UsdShadeNodeGraph::ComputeOutputSource (const TfToken &outputName, TfToken *sourceName, UsdShadeAttributeType *sourceType) const
in favor of GetValueProducingAttributes on UsdShadeOutput Resolves the connection source of the requested output, identified by
outputName
to a shader output.