Deprecated List#
- Member omni::math::linalg::range1< T >::ExtendBy (const ThisType &range)
- Use UnionWith() instead. 
- Member omni::math::linalg::range1< T >::ExtendBy (ScalarType point)
- Use UnionWith() instead. 
- Member omni::math::linalg::range1< T >::Intersection (const ThisType &a, const ThisType &b)
- Use GetIntersection() instead. 
- Member omni::math::linalg::range1< T >::Intersection (const ThisType &b)
- Use IntersectWith() instead. 
- Member omni::math::linalg::range1< T >::IsInside (ScalarType point) const
- Use Contains() instead. 
- Member omni::math::linalg::range1< T >::IsInside (const ThisType &range) const
- Use Contains() instead. 
- Member omni::math::linalg::range1< T >::Union (const ThisType &a, const ThisType &b)
- Use GetUnion() instead. 
- Member omni::math::linalg::range1< T >::Union (const ThisType &b)
- Use UnionWith() instead. 
- Member omni::math::linalg::range1< T >::Union (ScalarType b)
- Use UnionWith() instead. 
- Member omni::math::linalg::range2< T >::ExtendBy (const MinMaxType &point)
- Use UnionWith() instead. 
- Member omni::math::linalg::range2< T >::ExtendBy (const ThisType &range)
- Use UnionWith() instead. 
- Member omni::math::linalg::range2< T >::Intersection (const ThisType &b)
- Use IntersectWith() instead. 
- Member omni::math::linalg::range2< T >::Intersection (const ThisType &a, const ThisType &b)
- Use GetIntersection() instead. 
- Member omni::math::linalg::range2< T >::IsInside (const ThisType &range) const
- Use Contains() instead. 
- Member omni::math::linalg::range2< T >::IsInside (const MinMaxType &point) const
- Use Contains() instead. 
- Member omni::math::linalg::range2< T >::Union (const ThisType &b)
- Use UnionWith() instead. 
- Member omni::math::linalg::range2< T >::Union (const MinMaxType &b)
- Use UnionWith() instead. 
- Member omni::math::linalg::range2< T >::Union (const ThisType &a, const ThisType &b)
- Use GetUnion() instead. 
- Member omni::math::linalg::range3< T >::ExtendBy (const MinMaxType &point)
- Use UnionWith() instead. 
- Member omni::math::linalg::range3< T >::ExtendBy (const ThisType &range)
- Use UnionWith() instead. 
- Member omni::math::linalg::range3< T >::Intersection (const ThisType &b)
- Use IntersectWith() instead. 
- Member omni::math::linalg::range3< T >::Intersection (const ThisType &a, const ThisType &b)
- Use GetIntersection() instead. 
- Member omni::math::linalg::range3< T >::IsInside (const MinMaxType &point) const
- Use Contains() instead. 
- Member omni::math::linalg::range3< T >::IsInside (const ThisType &range) const
- Use Contains() instead. 
- Member omni::math::linalg::range3< T >::Union (const MinMaxType &b)
- Use UnionWith() instead. 
- Member omni::math::linalg::range3< T >::Union (const ThisType &b)
- Use UnionWith() instead. 
- Member omni::math::linalg::range3< T >::Union (const ThisType &a, const ThisType &b)
- Use GetUnion() instead. 
- Member usdrt::GfRect2i::Intersect (const GfRect2i &that) const
- Use GetIntersection() instead 
- Member usdrt::GfRect2i::Union (const GfRect2i &that) const
- Use GetUnion() instead. 
- Class usdrt::UsdGeomImageable
- Imageable also provides API for accessing primvars, which has been moved to the UsdGeomPrimvarsAPI schema, because primvars can now be applied on non-Imageable prim types. This API is planned to be removed, UsdGeomPrimvarsAPI should be used directly instead. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdGeomTokens. So to set an attribute to the value “rightHanded”, use UsdGeomTokens->rightHanded as the value. 
- Member usdrt::UsdGeomMotionAPI::GetVelocityScaleAttr () const
- Class usdrt::UsdLuxGeometryLight
- Light emitted outward from a geometric prim (UsdGeomGprim), which is typically a mesh. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdLuxTokens. So to set an attribute to the value “rightHanded”, use UsdLuxTokens->rightHanded as the value. 
- Class usdrt::UsdLuxListAPI
- Use LightListAPI instead 
- Member usdrt::UsdShadeConnectableAPI::ConnectToSource (const UsdAttribute &shadingAttr, const UsdShadeConnectableAPI &source, const TfToken &sourceName, const UsdShadeAttributeType sourceType=UsdShadeAttributeType::Output, SdfValueTypeName typeName=SdfValueTypeName())
- Please use the versions that take a UsdShadeConnectionSourceInfo to describe the upstream source This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. 
- Member usdrt::UsdShadeNodeGraph::ComputeOutputSource (const TfToken &outputName, TfToken *sourceName, UsdShadeAttributeType *sourceType) const
- in favor of GetValueProducingAttributes on UsdShadeOutput Resolves the connection source of the requested output, identified by - outputNameto a shader output.