usdrt::UsdGeomVisibilityAPI
Defined in usdrt/scenegraph/usd/usdGeom/visibilityAPI.h
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class UsdGeomVisibilityAPI : public usdrt::UsdAPISchemaBase
/// UsdGeomVisibilityAPI introduces properties that can be used to author visibility opinions.
The purpose visibility attributes added by this schema, guideVisibility, proxyVisibility, and renderVisibility can each be used to control visibility for geometry of the corresponding purpose values, with the overall visibility attribute acting as an override. I.e., if visibility evaluates to “invisible”, purpose visibility is invisible; otherwise, purpose visibility is determined by the corresponding purpose visibility attribute.
Note that the behavior of guideVisibility is subtly different from the proxyVisibility and renderVisibility
attributes, in that “guide” purpose visibility always evaluates to either “invisible” or “visible”, whereas the other attributes may yield computed values of “inherited” if there is no authored opinion on the attribute or inherited from an ancestor. This is motivated by the fact that, in Pixar”s user workflows,
we have never found a need to have all guides visible in a scene by
default, whereas we do find that flexibility useful for “proxy” and
”render” geometry.
This schema can only be applied to UsdGeomImageable prims. The
UseGeomImageable schema provides API for computing the purpose visibility
values that result from the attributes introduced by this schema.
For any described attribute @em Fallback @em Value or @em Allowed @em Values below
that are text/tokens, the actual token is published and defined in @ref UsdGeomTokens.
So to set an attribute to the value “rightHanded”, use UsdGeomTokens->rightHanded as the value.
Note
Currently, this schema only introduces the attributes that are used to control purpose visibility. Later, this schema will define all visibility-related properties and UsdGeomImageable will no longer define those properties.
Public Functions
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inline explicit UsdGeomVisibilityAPI(const UsdPrim &prim = UsdPrim())
Construct a UsdGeomVisibilityAPI on UsdPrim
prim
. Equivalent to UsdGeomVisibilityAPI::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.
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inline explicit UsdGeomVisibilityAPI(const UsdSchemaBase &schemaObj)
Construct a UsdGeomVisibilityAPI on the prim held by
schemaObj
. Should be preferred over UsdGeomVisibilityAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
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inline virtual ~UsdGeomVisibilityAPI()
Destructor.
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inline UsdAttribute GetGuideVisibilityAttr() const
/// This attribute controls visibility for geometry with purpose “guide”.
Unlike overall visibility, guideVisibility is uniform, and therefore cannot be animated.
Also unlike overall visibility, guideVisibility is tri-state, in that a descendant with an opinion of “visible” overrides an ancestor opinion of “invisible”.
The guideVisibility attribute works in concert with the overall visibility attribute: The visibility of a prim with purpose “guide” is determined by the inherited values it receives for the visibility and guideVisibility attributes. If visibility evaluates to “invisible”, the prim is invisible. If visibility evaluates to “inherited” and guideVisibility evaluates to “visible”, then the prim is visible. Otherwise, it is invisible.
Declaration
uniform token guideVisibility = "invisible"
C++ Type
Usd Type
SdfValueTypeNames->Token
Variability
SdfVariabilityUniform
Allowed Values
inherited, invisible, visible
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inline UsdAttribute CreateGuideVisibilityAttr() const
See GetGuideVisibilityAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
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inline UsdAttribute GetProxyVisibilityAttr() const
/// This attribute controls visibility for geometry with purpose “proxy”.
Unlike overall visibility, proxyVisibility is uniform, and therefore cannot be animated.
Also unlike overall visibility, proxyVisibility is tri-state, in that a descendant with an opinion of “visible” overrides an ancestor opinion of “invisible”.
The proxyVisibility attribute works in concert with the overall visibility attribute: The visibility of a prim with purpose “proxy” is determined by the inherited values it receives for the visibility and proxyVisibility attributes. If visibility evaluates to “invisible”, the prim is invisible. If visibility evaluates to “inherited” then: If proxyVisibility evaluates to “visible”, then the prim is visible; if proxyVisibility evaluates to “invisible”, then the prim is invisible; if proxyVisibility evaluates to “inherited”, then the prim may either be visible or invisible, depending on a fallback value determined by the calling context.
Declaration
uniform token proxyVisibility = "inherited"
C++ Type
Usd Type
SdfValueTypeNames->Token
Variability
SdfVariabilityUniform
Allowed Values
inherited, invisible, visible
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inline UsdAttribute CreateProxyVisibilityAttr() const
See GetProxyVisibilityAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
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inline UsdAttribute GetRenderVisibilityAttr() const
/// This attribute controls visibility for geometry with purpose “render”.
Unlike overall visibility, renderVisibility is uniform, and therefore cannot be animated.
Also unlike overall visibility, renderVisibility is tri-state, in that a descendant with an opinion of “visible” overrides an ancestor opinion of “invisible”.
The renderVisibility attribute works in concert with the overall visibility attribute: The visibility of a prim with purpose “render” is determined by the inherited values it receives for the visibility and renderVisibility attributes. If visibility evaluates to “invisible”, the prim is invisible. If visibility evaluates to “inherited” then: If renderVisibility evaluates to “visible”, then the prim is visible; if renderVisibility evaluates to “invisible”, then the prim is invisible; if renderVisibility evaluates to “inherited”, then the prim may either be visible or invisible, depending on a fallback value determined by the calling context.
Declaration
uniform token renderVisibility = "inherited"
C++ Type
Usd Type
SdfValueTypeNames->Token
Variability
SdfVariabilityUniform
Allowed Values
inherited, invisible, visible
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inline UsdAttribute CreateRenderVisibilityAttr() const
See GetRenderVisibilityAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
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inline explicit operator bool() const
Check if this schema object is compatible with it’s held prim and that the prim is valid.
A typed schema object is compatible if the held prim’s type is or is a subtype of the schema’s type. Based on
prim.IsA()
.An API schema object is compatible if the API is of type SingleApplyAPI or UsdSchemaType::MultipleApplyAPI, and the schema has been applied to the prim. Based on
prim.HasAPI
.This method invokes polymorphic behaviour.
See also
- Returns
True if the help prim is valid, and the schema object is compatible with its held prim.
Public Static Functions
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static inline UsdGeomVisibilityAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given
prim
. This information is stored by adding “VisibilityAPI” to the token-valued, listOp metadata apiSchemas on the prim.See also
See also
See also
See also
- Returns
A valid UsdGeomVisibilityAPI object is returned upon success. An invalid (or empty) UsdGeomVisibilityAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
Public Static Attributes
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static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
Compile time constant representing what kind of schema this class is.
See also
Protected Functions
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inline const TfToken &_GetInstanceName() const
Returns the instance name of the API schema object belonging to a multiple-apply API schema.
The returned instance name will be empty for non-applied and single-apply API schemas.
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inline virtual bool _IsCompatible() const
Check whether this APISchema object is valid for the currently held prim.
If this is an applied API schema, this returns true if the held prim is valid and already has the API schema applied to it, along with the instanceName (in the case of multiple-apply). The instanceName should not be empty in the case of a multiple-apply API schema.
This check is performed when clients invoke the explicit bool conversion operator, implemented in UsdSchemaBase.
See also
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inline explicit UsdGeomVisibilityAPI(const UsdPrim &prim = UsdPrim())