UsdSkelBlendShape#
Fully qualified name: usdrt::UsdSkelBlendShape
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class UsdSkelBlendShape : public usdrt::UsdTyped#
- Describes a target blend shape, possibly containing inbetween shapes. - See the extended Blend Shape Schemadocumentation for information. - Public Functions - 
inline explicit UsdSkelBlendShape(const UsdPrim &prim = UsdPrim())#
- Construct a UsdSkelBlendShape on UsdPrim - prim. Equivalent to UsdSkelBlendShape::Get(prim.GetStage(), prim.GetPath()) for a valid- prim, but will not immediately throw an error for an invalid- prim.
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inline explicit UsdSkelBlendShape(const UsdSchemaBase &schemaObj)#
- Construct a UsdSkelBlendShape on the prim held by - schemaObj. Should be preferred over UsdSkelBlendShape(schemaObj.GetPrim()), as it preserves SchemaBase state.
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inline virtual ~UsdSkelBlendShape()#
- Destructor. 
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inline UsdAttribute GetOffsetsAttr() const#
- Required property. Position offsets which, when added to the base pose, provides the target shape. - Declaration - uniform vector3f[] offsets- C++ Type - VtArray<GfVec3f> - Usd Type - SdfValueTypeNames->Vector3fArray - Variability - SdfVariabilityUniform 
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inline UsdAttribute CreateOffsetsAttr() const#
- See GetOffsetsAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetNormalOffsetsAttr() const#
- Required property. Normal offsets which, when added to the base pose, provides the normals of the target shape. - Declaration - uniform vector3f[] normalOffsets- C++ Type - VtArray<GfVec3f> - Usd Type - SdfValueTypeNames->Vector3fArray - Variability - SdfVariabilityUniform 
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inline UsdAttribute CreateNormalOffsetsAttr() const#
- See GetNormalOffsetsAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetPointIndicesAttr() const#
- Optional property. Indices into the original mesh that correspond to the values in offsets and of any inbetween shapes. If authored, the number of elements must be equal to the number of elements in the offsets array. - Declaration - uniform int[] pointIndices- C++ Type - VtArray<int> - Usd Type - SdfValueTypeNames->IntArray - Variability - SdfVariabilityUniform 
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inline UsdAttribute CreatePointIndicesAttr() const#
- See GetPointIndicesAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline explicit operator bool() const#
- Check if this schema object is compatible with it’s held prim and that the prim is valid. - A typed schema object is compatible if the held prim’s type is or is a subtype of the schema’s type. Based on - prim.IsA().- An API schema object is compatible if the API is of type SingleApplyAPI or UsdSchemaType::MultipleApplyAPI, and the schema has been applied to the prim. Based on - prim.HasAPI.- This method invokes polymorphic behaviour. - See also - Returns:
- True if the help prim is valid, and the schema object is compatible with its held prim. 
 
 - Public Static Functions - static inline UsdSkelBlendShape Define(
- const UsdStageRefPtr &stage,
- const SdfPath &path,
- Attempt to ensure a UsdPrim adhering to this schema at - pathis defined (according to UsdPrim::IsDefined()) on this stage.
 
 - Public Static Attributes - 
static const UsdSchemaType schemaType = UsdSchemaType::ConcreteTyped#
- Compile time constant representing what kind of schema this class is. - See also 
 - Protected Functions - 
inline virtual bool _IsCompatible() const#
- Helper for subclasses to do specific compatibility checking with the given prim. Subclassess may override - _isCompatibleto for example check type compatibility or value compatibility on the prim.- Overrides exist for UsdTyped and UsdAPISchemaBase. - This check is called when clients invoke the bool operator. - Returns:
- True if the schema object is compatible with its held prim. 
 
 
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inline explicit UsdSkelBlendShape(const UsdPrim &prim = UsdPrim())#