UsdLuxShapingAPI#
Fully qualified name: usdrt::UsdLuxShapingAPI
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class UsdLuxShapingAPI : public usdrt::UsdAPISchemaBase#
- Controls for shaping a light’s emission. - Public Functions - 
inline explicit UsdLuxShapingAPI(const UsdPrim &prim = UsdPrim())#
- Construct a UsdLuxShapingAPI on UsdPrim - prim. Equivalent to UsdLuxShapingAPI::Get(prim.GetStage(), prim.GetPath()) for a valid- prim, but will not immediately throw an error for an invalid- prim.
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inline explicit UsdLuxShapingAPI(const UsdSchemaBase &schemaObj)#
- Construct a UsdLuxShapingAPI on the prim held by - schemaObj. Should be preferred over UsdLuxShapingAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
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inline virtual ~UsdLuxShapingAPI()#
- Destructor. 
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inline UsdAttribute GetShapingFocusAttr() const#
- A control to shape the spread of light. Higher focus values pull light towards the center and narrow the spread. Implemented as an off-axis cosine power exponent. TODO: clarify semantics. - Declaration - float inputs:shaping:focus = 0- C++ Type - float - Usd Type - SdfValueTypeNames->Float 
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inline UsdAttribute CreateShapingFocusAttr() const#
- See GetShapingFocusAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetShapingFocusTintAttr() const#
- Off-axis color tint. This tints the emission in the falloff region. The default tint is black. TODO: clarify semantics. - Declaration - color3f inputs:shaping:focusTint = (0, 0, 0)- C++ Type - GfVec3f - Usd Type - SdfValueTypeNames->Color3f 
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inline UsdAttribute CreateShapingFocusTintAttr() const#
- See GetShapingFocusTintAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetShapingConeAngleAttr() const#
- Angular limit off the primary axis to restrict the light spread. - Declaration - float inputs:shaping:cone:angle = 90- C++ Type - float - Usd Type - SdfValueTypeNames->Float 
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inline UsdAttribute CreateShapingConeAngleAttr() const#
- See GetShapingConeAngleAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetShapingConeSoftnessAttr() const#
- Controls the cutoff softness for cone angle. TODO: clarify semantics. - Declaration - float inputs:shaping:cone:softness = 0- C++ Type - float - Usd Type - SdfValueTypeNames->Float 
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inline UsdAttribute CreateShapingConeSoftnessAttr() const#
- See GetShapingConeSoftnessAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetShapingIesFileAttr() const#
- An IES (Illumination Engineering Society) light profile describing the angular distribution of light. - Declaration - asset inputs:shaping:ies:file- C++ Type - Usd Type - SdfValueTypeNames->Asset 
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inline UsdAttribute CreateShapingIesFileAttr() const#
- See GetShapingIesFileAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetShapingIesAngleScaleAttr() const#
- Rescales the angular distribution of the IES profile. TODO: clarify semantics. - Declaration - float inputs:shaping:ies:angleScale = 0- C++ Type - float - Usd Type - SdfValueTypeNames->Float 
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inline UsdAttribute CreateShapingIesAngleScaleAttr() const#
- See GetShapingIesAngleScaleAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetShapingIesNormalizeAttr() const#
- Normalizes the IES profile so that it affects the shaping of the light while preserving the overall energy output. - Declaration - bool inputs:shaping:ies:normalize = 0- C++ Type - bool - Usd Type - SdfValueTypeNames->Bool 
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inline UsdAttribute CreateShapingIesNormalizeAttr() const#
- See GetShapingIesNormalizeAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline explicit operator bool() const#
- Check if this schema object is compatible with it’s held prim and that the prim is valid. - A typed schema object is compatible if the held prim’s type is or is a subtype of the schema’s type. Based on - prim.IsA().- An API schema object is compatible if the API is of type SingleApplyAPI or UsdSchemaType::MultipleApplyAPI, and the schema has been applied to the prim. Based on - prim.HasAPI.- This method invokes polymorphic behaviour. - See also - Returns:
- True if the help prim is valid, and the schema object is compatible with its held prim. 
 
 - Public Static Functions - 
static inline UsdLuxShapingAPI Apply(const UsdPrim &prim)#
- Applies this single-apply API schema to the given - prim. This information is stored by adding “ShapingAPI” to the token-valued, listOp metadata apiSchemas on the prim.- See also - See also - See also - See also - Returns:
- A valid UsdLuxShapingAPI object is returned upon success. An invalid (or empty) UsdLuxShapingAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure. 
 
 - Public Static Attributes - 
static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI#
- Compile time constant representing what kind of schema this class is. - See also 
 - Protected Functions - 
inline const TfToken &_GetInstanceName() const#
- Returns the instance name of the API schema object belonging to a multiple-apply API schema. - The returned instance name will be empty for non-applied and single-apply API schemas. 
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inline virtual bool _IsCompatible() const#
- Check whether this APISchema object is valid for the currently held prim. - If this is an applied API schema, this returns true if the held prim is valid and already has the API schema applied to it, along with the instanceName (in the case of multiple-apply). The instanceName should not be empty in the case of a multiple-apply API schema. - This check is performed when clients invoke the explicit bool conversion operator, implemented in UsdSchemaBase. - See also 
 
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inline explicit UsdLuxShapingAPI(const UsdPrim &prim = UsdPrim())#