Todo List#

Class usdrt::UsdGeomModelAPI

CreatePayload() For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdGeomTokens. So to set an attribute to the value “rightHanded”, use UsdGeomTokens->rightHanded as the value.

Class usdrt::UsdModelAPI

establish an _IsCompatible() override that returns IsModel()

GetModelInstanceName()

Member usdrt::UsdShadeNodeGraph::CreateInput  (const TfToken &name, const SdfValueTypeName &typeName) const

clarify error behavior if typeName does not match existing, defined attribute - should match UsdPrim::CreateAttribute - bug/108970