PhysxSchemaPhysxPhysicsInstancer#
Fully qualified name: usdrt::PhysxSchemaPhysxPhysicsInstancer
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class PhysxSchemaPhysxPhysicsInstancer : public usdrt::UsdGeomImageable#
- Core class for instancing physics prims. - Subclassed by usdrt::PhysxSchemaPhysxPhysicsJointInstancer - Public Functions - inline explicit PhysxSchemaPhysxPhysicsInstancer( )#
- Construct a PhysxSchemaPhysxPhysicsInstancer on UsdPrim - prim. Equivalent to PhysxSchemaPhysxPhysicsInstancer::Get(prim.GetStage(), prim.GetPath()) for a valid- prim, but will not immediately throw an error for an invalid- prim.
 
 - inline explicit PhysxSchemaPhysxPhysicsInstancer(
- const UsdSchemaBase &schemaObj,
- Construct a PhysxSchemaPhysxPhysicsInstancer on the prim held by - schemaObj. Should be preferred over PhysxSchemaPhysxPhysicsInstancer(schemaObj.GetPrim()), as it preserves SchemaBase state.
 
 - 
inline virtual ~PhysxSchemaPhysxPhysicsInstancer()#
- Destructor. 
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inline UsdAttribute GetPhysicsProtoIndicesAttr() const#
- Required property. Per-instance index into prototypes relationship that identifies what physics prims are instanced. Topology attribute - can be animated, but at a potential performance impact for streaming. - Declaration - int[] physics:protoIndices- C++ Type - VtArray<int> - Usd Type - SdfValueTypeNames->IntArray 
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inline UsdAttribute CreatePhysicsProtoIndicesAttr() const#
- See GetPhysicsProtoIndicesAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdRelationship GetPhysicsPrototypesRel() const#
- Required property. Orders and targets the prototype root prims, which can be located anywhere in the scenegraph that is convenient, although we promote organizing prototypes as children of the PhysxPhysicsInstancer. The position of a prototype in this relationship defines the value an instance would specify in the protoIndices attribute to instance that prototype. Since relationships are uniform, this property cannot be animated. 
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inline UsdRelationship CreatePhysicsPrototypesRel() const#
- See GetPhysicsPrototypesRel(), and also Create vs Get Property Methods for when to use Get vs Create. 
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inline UsdAttribute GetVisibilityAttr() const#
- Visibility is meant to be the simplest form of “pruning” visibility that is supported by most DCC apps. Visibility is animatable, allowing a sub-tree of geometry to be present for some segment of a shot, and absent from others; unlike the action of deactivating geometry prims, invisible geometry is still available for inspection, for positioning, for defining volumes, etc. - Declaration - token visibility = "inherited"- C++ Type - Usd Type - SdfValueTypeNames->Token - Allowed Values - inherited, invisible 
 - 
inline UsdAttribute CreateVisibilityAttr() const#
- See GetVisibilityAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdAttribute GetPurposeAttr() const#
- Purpose is a classification of geometry into categories that can each be independently included or excluded from traversals of prims on a stage, such as rendering or bounding-box computation traversals. - See UsdGeom_ImageablePurpose for more detail about how purpose is computed and used. - Declaration - uniform token purpose = "default"- C++ Type - Usd Type - SdfValueTypeNames->Token - Variability - SdfVariabilityUniform - Allowed Values - default, render, proxy, guide 
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inline UsdAttribute CreatePurposeAttr() const#
- See GetPurposeAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author - defaultValueas the attribute’s default, sparsely (when it makes sense to do so) if- writeSparselyis- true- the default for- writeSparselyis- false.
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inline UsdRelationship GetProxyPrimRel() const#
- The proxyPrim relationship allows us to link a prim whose purpose is “render” to its (single target) purpose=”proxy” prim. This is entirely optional, but can be useful in several scenarios: - In a pipeline that does pruning (for complexity management) by deactivating prims composed from asset references, when we deactivate a purpose=”render” prim, we will be able to discover and additionally deactivate its associated purpose=”proxy” prim, so that preview renders reflect the pruning accurately. 
 - DCC importers may be able to make more aggressive optimizations for interactive processing and display if they can discover the proxy for a given render prim. 
 - With a little more work, a Hydra-based application will be able to map a picked proxy prim back to its render geometry for selection. 
 - Note - It is only valid to author the proxyPrim relationship on prims whose purpose is “render”. 
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inline UsdRelationship CreateProxyPrimRel() const#
- See GetProxyPrimRel(), and also Create vs Get Property Methods for when to use Get vs Create. 
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inline explicit operator bool() const#
- Check if this schema object is compatible with it’s held prim and that the prim is valid. - A typed schema object is compatible if the held prim’s type is or is a subtype of the schema’s type. Based on - prim.IsA().- An API schema object is compatible if the API is of type SingleApplyAPI or UsdSchemaType::MultipleApplyAPI, and the schema has been applied to the prim. Based on - prim.HasAPI.- This method invokes polymorphic behaviour. - See also - Returns:
- True if the help prim is valid, and the schema object is compatible with its held prim. 
 
 - Public Static Functions - static inline PhysxSchemaPhysxPhysicsInstancer Define(
- const UsdStageRefPtr &stage,
- const SdfPath &path,
- Attempt to ensure a UsdPrim adhering to this schema at - pathis defined (according to UsdPrim::IsDefined()) on this stage.
 
 - Public Static Attributes - 
static const UsdSchemaType schemaType = UsdSchemaType::ConcreteTyped#
- Compile time constant representing what kind of schema this class is. - See also 
 - Protected Functions - 
inline virtual bool _IsCompatible() const#
- Helper for subclasses to do specific compatibility checking with the given prim. Subclassess may override - _isCompatibleto for example check type compatibility or value compatibility on the prim.- Overrides exist for UsdTyped and UsdAPISchemaBase. - This check is called when clients invoke the bool operator. - Returns:
- True if the schema object is compatible with its held prim.