usdrt::UsdPhysicsCollisionGroup
Defined in usdrt/scenegraph/usd/usdPhysics/collisionGroup.h
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class UsdPhysicsCollisionGroup : public usdrt::UsdTyped
Defines a collision group for coarse filtering. When a collision occurs between two objects that have a PhysicsCollisionGroup assigned, they will collide with each other unless this PhysicsCollisionGroup pair is filtered. See filteredGroups attribute.
A CollectionAPI:colliders maintains a list of PhysicsCollisionAPI rel-s that defines the members of this Collisiongroup.
Public Functions
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inline explicit UsdPhysicsCollisionGroup(const UsdPrim &prim = UsdPrim())
Construct a UsdPhysicsCollisionGroup on UsdPrim
prim
. Equivalent to UsdPhysicsCollisionGroup::Get(prim.GetStage(), prim.GetPath()) for a validprim
, but will not immediately throw an error for an invalidprim
.
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inline explicit UsdPhysicsCollisionGroup(const UsdSchemaBase &schemaObj)
Construct a UsdPhysicsCollisionGroup on the prim held by
schemaObj
. Should be preferred over UsdPhysicsCollisionGroup(schemaObj.GetPrim()), as it preserves SchemaBase state.
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inline virtual ~UsdPhysicsCollisionGroup()
Destructor.
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inline UsdAttribute GetMergeGroupNameAttr() const
If non-empty, any collision groups in a stage with a matching mergeGroup should be considered to refer to the same collection. Matching collision groups should behave as if there were a single group containing referenced colliders and filter groups from both collections.
Declaration
string physics:mergeGroup
C++ Type
std::string
Usd Type
SdfValueTypeNames->String
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inline UsdAttribute CreateMergeGroupNameAttr() const
See GetMergeGroupNameAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
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inline UsdAttribute GetInvertFilteredGroupsAttr() const
Normally, the filter will disable collisions against the selected filter groups. However, if this option is set, the filter will disable collisions against all colliders except for those in the selected filter groups.
Declaration
bool physics:invertFilteredGroups
C++ Type
bool
Usd Type
SdfValueTypeNames->Bool
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inline UsdAttribute CreateInvertFilteredGroupsAttr() const
See GetInvertFilteredGroupsAttr(), and also Create vs Get Property Methods for when to use Get vs Create. If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.
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inline UsdRelationship GetFilteredGroupsRel() const
References a list of PhysicsCollisionGroups with which collisions should be ignored.
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inline UsdRelationship CreateFilteredGroupsRel() const
See GetFilteredGroupsRel(), and also Create vs Get Property Methods for when to use Get vs Create.
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inline explicit operator bool() const
Check if this schema object is compatible with it’s held prim and that the prim is valid.
A typed schema object is compatible if the held prim’s type is or is a subtype of the schema’s type. Based on
prim.IsA()
.An API schema object is compatible if the API is of type SingleApplyAPI or UsdSchemaType::MultipleApplyAPI, and the schema has been applied to the prim. Based on
prim.HasAPI
.This method invokes polymorphic behaviour.
See also
- Returns
True if the help prim is valid, and the schema object is compatible with its held prim.
Public Static Functions
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static inline UsdPhysicsCollisionGroup Define(const UsdStageRefPtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at
path
is defined (according to UsdPrim::IsDefined()) on this stage.
Public Static Attributes
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static const UsdSchemaType schemaType = UsdSchemaType::ConcreteTyped
Compile time constant representing what kind of schema this class is.
See also
Protected Functions
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inline virtual bool _IsCompatible() const
Helper for subclasses to do specific compatibility checking with the given prim. Subclassess may override
_isCompatible
to for example check type compatibility or value compatibility on the prim.Overrides exist for UsdTyped and UsdAPISchemaBase.
This check is called when clients invoke the bool operator.
- Returns
True if the schema object is compatible with its held prim.
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inline explicit UsdPhysicsCollisionGroup(const UsdPrim &prim = UsdPrim())