RTX Remix Runtime Interface

πŸ“ You can extend or shrink the Menu panel by holding your mouse cursor over the edge of the panels until the icon changes to the double arrow icon, then drag the edge of the panel to the size you prefer.

User Graphics Settings

User Graphics Settings

When pressing Alt + X, you will first be taken to the User Graphic Settings menu. This menu has various high-level settings intended for end users of RTX Remix mods to quickly customize their experience. There are three tabs: General, Rendering and Content. All the settings are described with a tooltip when you hover over them.

The General settings deal mostly with performance and include various upscaling and latency reduction options.

Rendergin

The Rendering settings contain high level image quality settings for the RTX Remix Path Tracing renderer. You can select one of the provided presets or customize each individual setting.

Content

The Content settings allow you to turn off and on each of the three types of replacements supported by RTX Remix: Material, Mesh and Light replacements. These settings can be of interest when you want to evaluate the impact of each type of replacement on the mod project. Note however, that turning all the replacements off does not mean reverting to the original rendering that the underlying game uses. You are still Path Tracing, just with global defaults in place for materials and lights, and without any replacement meshes.

Developer Settings

At the bottom of the User Graphics Settings menu, you should see a button for Developer Settings Menu. This will take you to a deeper and more detailed RTX Remix Developer Menu. It contains three main tabs.

Developer Settings

  1. The Rendering Tab is intended mostly for mod authors and runtime developers who need the ultimate control of renderer internals to achieve compatibility or the intended look for a mod or game.

  2. The Game Setup Tab contains the tagging workflow that will be needed to make a game moddable and compatible with RTX Remix.

  3. The Enhancements Tab allows for capturing scenese and toggling various types of replacements on and off, as well as highlighting unreplaced assets, all useful for testing and validating mod content.

  4. The About Tab Contains contributor information.

  5. The Developer Settings TabContains camera and other miscellaneous options.

πŸ“ There is a checkbox at the top of the Developer Settings Menu that says β€œAlways Developer Menu.” Turning this checkbox on (and saving settings) will take you directly to the Developer menu when pressing Alt + X, saving you a click!

Always Dev Menu

⚠️ Coders Check out our RTX Options Documentation on GitHub here.

Saving Settings

Any settings you change in the menus can be saved as new defaults. They will be stored in a file named rtx.conf placed next to the .trex/ runtime folder. This file will be created if it does not already exist. The next time you start the game with RTX Remix, settings will be read from this file, and applied automatically.

Keyboard Shortcuts

Input Description
Alt + X Open the RTX Runtime Developer Settings Menu
Alt + Delete Toggle Cursor
Alt + Backspace Toggle Game Input
CTRL + SHIFT + Q Open the Enhancements Developer Menu

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