lightspeed.trex.capture.core.shared
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SPDX-License-Identifier: Apache-2.0
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- class lightspeed.trex.capture.core.shared.Setup(context_name: str)
Bases:
object
- async async_get_replaced_hashes(layer_path: str, replaced_items: List[str]) → Tuple[Set[str], Set[str]]
Get the number of asset replaced from a capture layer and the current replacement layer
- Parameters
layer_path – the capture layer path
replaced_items – list of hash from the replacement layer
- Returns
Replaced hash from the current layer path, all hashes from the current layer path
- async deferred_get_capture_files(callback)
- async deferred_get_upscaled_game_icon_from_folder(folder_path: str, callback)
- destroy()
- get_capture_files() → List[str]
- get_capture_image(path: str) → Optional[str]
- get_captured_hashes(layer: pxr.Sdf.Layer, ignore_capture_check: bool = False) → Tuple[Dict[str, pxr.Sdf.Path], Dict[str, Set[str]]]
- get_directory() → str
- static get_game_icon_from_folder(folder_path: str) → Optional[str]
- get_game_name(path: str) → str
- static get_hashes_from_capture_layer(layer: pxr.Sdf.Layer) → Tuple[Dict[str, pxr.Sdf.Path], Dict[str, Set[str]]]
Faster version that use pre defined prims from a capture layer
- Parameters
layer – The layer to traverse
- Returns
A dictionary of the various hashes found and their respective prims
- get_layer()
- static get_upscaled_game_icon_from_folder(folder_path: str) → Optional[str]
- import_capture_layer(path: str)
- static is_capture_file(path: str) → bool
- static is_layer_a_capture_file(layer: pxr.Sdf.Layer) → bool
- static is_path_valid(path: str, error_callback: Optional[Callable[[str, str], None]] = None) → bool
- set_directory(path: str)