omni.flux.utils.octahedral_converter#
This is a simple utility to convert 3 channel tangent space normal map textures into 2 channel octahedral encoded textures.
SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
SPDX-License-Identifier: Apache-2.0
Licensed under the Apache License, Version 2.0 (the “License”);
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an “AS IS” BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
- class omni.flux.utils.octahedral_converter.octahedral_converter_core.OctahedralConverter#
Bases:
object
- static convert_dx_file_to_octahedral(dx_path, oth_path)#
- static convert_dx_to_octahedral(image)#
- static convert_ogl_file_to_octahedral(ogl_path, oth_path)#
- static convert_ogl_to_octahedral(image)#
SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
SPDX-License-Identifier: Apache-2.0
Licensed under the Apache License, Version 2.0 (the “License”);
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an “AS IS” BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
- class omni.flux.utils.octahedral_converter.octahedral_converter_open_source_standalone.LightspeedOctahedralConverter#
Bases:
object
- static convert_dx_file_to_octahedral(
- dx_path,
- oth_path,
- static convert_dx_to_octahedral(image)#
- static convert_ogl_file_to_octahedral(
- ogl_path,
- oth_path,
- static convert_ogl_to_octahedral(image)#