Changelog#
The format is based on Keep a Changelog.
[3.15.0]#
Changed#
Removed legacy mesh processing that is no longer needed
[3.14.2]#
Fixed#
Changed usages of the
CreateSublayer
command forCreateOrInsertSublayer
[3.14.1]#
Changed#
Update to Kit 106.5
[3.14.0]#
Changed#
Changed
meters_per_unit_target
forscale_target
[3.13.3]#
Changed#
update to use omni.kit.test public api
[3.13.2]#
Fixed#
Fixed tests flakiness
[3.13.1]#
Fixed#
Fixed import order for the internal pip archive
[3.13.0]#
Changed#
Changed
value_mapping.py
to support mapping functions on top of hardcoded input/output combos
[3.12.0]#
Changed#
Use
omni.flux.internal_pip_archive
for remix AI libraries
[3.11.1]#
Changed#
Use updated
___TEXTURE_TYPE_INPUT_MAP
[3.11.0]#
Added#
Added
__get_texture_type_suffix
function to get texture type expected suffix
Changed#
Use centralized TextureType maps
Move suffix config to centralized extension
[3.10.1]#
Changed#
Update deps
[3.10.0]#
Changed#
Load AI Library dependencies asynchronously to avoid PyTorch slowdown on startup
[3.9.1]#
Changed#
Set Apache 2 license headers
[3.9.0] - 2024-03-08#
Changed#
Add more folder paths to find extensions
[3.8.0] - 2024-02-15#
Changed#
Use the schema to hold tmp data (needed if we want to update the schema live)
[3.7.0]#
Added#
Added denoising steps and noise level in schema
Changed#
Changed default values to take advantage of VRAM more
[3.6.2]#
Changed#
Update deps
[3.6.1] - 2024-02-14#
Changed#
Set the
supported_extensions
optional argument for theGeneratePBRMaterial
plugin
[3.6.0] - 2024-01-29#
Added#
Added ability to set OversizedBehavior from the UI. (Quick VS Quality inference)
[3.5.1] - 2024-01-17#
Changed#
Update to work with updated client code
[3.5.0] - 2024-01-12#
Added#
Added
ClearUnassignedMaterial
pluginAdded
GenerateThumbnail
plugin
Changed#
WrapRootPrims
ignore internal Kit prims
Fixed#
Fix deadlock from calling
load_mdl_parameters_for_prim_async()
[3.4.2] - 2024-01-08#
Changed#
Assume all textures are tiling for I2M
[3.4.1] - 2023-12-20#
Added#
Updated
remix-client
to support patchwise inferenceImprove tooltip
[3.4.0] - 2023-12-14#
Added#
Add height texture support
[3.3.2]#
Changed#
Update deps
[3.3.1] - 2023-12-08#
Changed#
Moved
remix-client
andremix-models-i2m
PIP dependencies to PIP archive
[3.3.0] - 2023-12-07#
Added#
Added
GeneratePBRMaterial
plugin for AI PBR Material generationAdded PIP dependencies required to execute the
GeneratePBRMaterial
plugin
[3.2.0] - 2023-12-06#
Added#
Close the current stage when any plugin crash
Don’t create materials for empty meshes
Add
replace_udim_textures_by_empty
feature
[3.1.0] - 2023-10-23#
Added#
Added
ignore_not_convertable_shaders
Handling of UDIM textures for texture plugins
Fixed#
Fixed bug in
DefaultMaterial
that was not taking the good stage
[3.0.2] - 2023-10-12#
Changed#
Update deps
[3.0.1] - 2023-10-10#
Changed#
Fix bug in processing DDS when file referenced by USD does not exist.
[3.0.0] - 2023-09-18#
Changed#
Replaced
EmissiveIntensity
check plugin withValueMapping
generic plugin
[2.5.1] - 2023-10-23#
Fixed#
Remove extraneous pivot transform op created by OV GroupPrims command
[2.5.0] - 2023-09-22#
Changed#
Change NVTT directory
[2.4.0] - 2023-09-21#
Added#
USD plugins use
CheckBaseUSD
as a base
Changed#
Plugins inherit the context from the context plugin
[2.3.0] - 2023-09-18#
Added#
Added
EmissiveIntensity
check plugin
Fixed#
Minor fix to
ApplyUnitScale
UI
[2.2.0] - 2023-09-18#
Changed#
Added
wrap_prim_name
schema argument toWrapRootPrims
check plugin to set the prim name
[2.1.0] - 2023-09-01#
Changed#
Use Packman NVTT instead of
omni.flux.resources
[2.0.0] - 2023-08-25#
Added#
Added
ResetPivot
check pluginAdded
WrapRootPrims
check plugin
Changed#
Changed
ApplyUnitScale
so it uses the prim instead of the prim parentMoved
SetDefaultPrimCommand
toomni.flux.commands
Removed requirement for
context_name
inResetPivot
Simplified command calls for
ResetPivot
[1.12.1] - 2023-08-25#
Fixed#
Issue with subidentifier validation for materialshaders plugin
[1.12.0] - 2023-08-24#
Added#
Support regex patterns for material subidentifier output in schema
[1.11.0] - 2023-08-17#
Added#
Added Temporary File Cleanup options for
ConvertToDDS
andConvertToOctahedral
plugins
Changed#
Changed
DefaultPrim
to only allow 1 root prim + update the root on the correct stage
[1.10.0] - 2023-08-07#
Added#
Default material plugin, to add materials when none have been specified on mesh
[1.9.5] - 2023-08-07#
Added#
Support for new material converter (None -> AperturePBR)
[1.9.4] - 2023-08-04#
Fixed#
Failure to ingest assets using an older version of AperturePBR
[1.9.3] - 2023-08-04#
Fixed#
Failure to ingest DDS textures if common naming pattern used.
[1.9.2] - 2023-08-03#
Fixed#
Bug causing Maya/Max assets to fail import
[1.9.1] - 2023-07-24#
Changed#
Added support for skinning properties.
[1.9.0] - 2023-05-23#
Changed#
Use OmniUrl to generate hash
ForcePrimvarToVertexInterpolation
: if the mesh is empty, skip it
[1.8.2] - 2023-05-15#
Fixed#
Fix for 105
[1.8.1] - 2023-04-27#
Changed#
Change display name for material shaders plugin to be more generic
[1.8.0] - 2023-04-25#
Added#
Added unit scale check plugin
[1.7.0] - 2023-04-19#
Added#
Added unit tests for MaterialShaders plugin
[1.6.0] - 2023-04-17#
Changed#
Changed the arguments passed to the material validation plugin
Use the material library lib_paths to find shaders
Added display names to all check plugins
Fixed#
Fixed crash on relative path ingestion
[1.5.1] - 2023-04-17#
Fixed#
Fix extension publication
[1.5.0] - 2023-03-29#
Added#
Plugin to validate shaders in materials
[1.4.2] - 2023-04-11#
Fixed#
Fixed title and tooltip
[1.4.1] - 2023-03-28#
Fixed#
Enabled registry to fix tests.
[1.4.0] - 2023-03-24#
Added#
Adding octahedral and dds validators.
[1.3.0] - 2023-03-16#
Added#
Be able to control if we want to slow down the print_prim plugin or not.
[1.2.1] - 2023-03-14#
Fixed#
Fixed crash in add_vertex_indices_to_geom_subset due to invalid input.
[1.2.0] - 2023-02-28#
Added#
Added plugin to force default prim.
[1.1.1] - 2023-02-16#
Added#
Added plugins to force references and asset paths to use relative paths.
[1.1.0] - 2023-02-09#
Changed#
Slowdown the print prims plugins just as a showcase
[1.0.1] - 2023-02-13#
Added#
Added vertex validation.
[1.0.0] - 2023-01-26#
Added#
Init commit.