106.3
Improved
RTX: Improved MDL Measured BSDF resource support, which can now be assigned dynamically, rather than only being supported when defined in the MDL material’s body.
Fixed
RTX: Fixed a regression where selection was not working as expected after changing the visibility of an instance.
RTX: Fixed an issue where vertex normals could appear incorrect until the mesh was regenerated.
RTX Real-Time: Fixed an issue where depending on the GPU driver version, the scene would appear too bright.
RTX Real-Time: Fixed an issue where the unit conversion of the camera’s focal length was incorrect.
Known issues
RTX Interactive: UI responsiveness can lag when rendering complex volumes.