• Added New Asset Validation rules

  • Added support for additional MDL Annotations in the Property Panel

  • Added Pause and Resume Material Compilation in the Material Graph

  • Added Distilling and Baking of MDL to UsdPreviewSurface

  • Added Triplanar Bitmap and Normal Mapping Nodes to the Material Graph


  • Material Graph has improved navigation and framing

  • The UsdPreviewSurface workflow has been rewritten to be compliant with the UsdPreviewSurface_ standard.

  • Material Graph Drag and Drop has been improved and is more stable


  • Fixed various crashes and instability issues

  • Exposed default USD ports on the Shader node in the Material Graph

Known Issues