Release Notes#
Warning
The USD ecosystem is becoming more strict in enforcing standards. In some cases this can break older assets authored previous to these changes. We have introduced an Asset Validator Extension to help fix these issues and create more robust assets. If you suspect something is wrong when you load an asset or you see a warning, please run the Asset Validator extension which can be found under Asset Validator documentation for more info or to the materials related documentation about the Asset Validator.
. Refer to theLatest Release#
Kit 106.3#
Release Date: Oct 2024
Added#
This update primarily prioritizes stability and bug fixes
Added Digital Human shaders to the Material Graph, including color correction and random value shaders.
Kit 106.3 updated to core materials 1.3.2.
Improved#
Improved normal map filtering in glossy highlights for OmniGlass.
Fixed#
Fixed live synchronization of prim when MaterialBindingAPI is applied.
Fixed export of custom MDL materials in mdl_converter 1.0.
MDL: create_compiled_material crashes for materials in RamenShop and RacerX.
Known Issues#
When encountering issues, run the Asset Validator.