103.1.1#
RTX - Common#
Improvements#
Normal input of UsdPreviewSurface now reads normal maps as raw when set to auto instead of sRGB.
Bug fixes#
Fix “Texture streaming bug; MDL floating point texture normal map not visible”
Fix “texture streaming bug for large HDR maps”
Fix “AOV memory leak when using matte object in real-time mode”
Fix “basisCurves with a normal vertex primvar are not rendered”
Fix “Attic scene has bright flashes in RTX Real-Time if loaded after loading some other scenes”
Fix “The deletion of a material used by geomsubset causes a crash”
Various stability fixes
Known issues#
Sky templates’ textures sometimes don’t load fully, must click on its material for it to refresh or disable texture streaming
RTX - Real-Time#
Improvements#
Render settings display names for SSS improved for clarity and added tooltips
RTX - Interactive (Path Tracing)#
Bug fixes#
Fixed “EXR map used in Rect Light produces no lighting”