AO#
A pre-computed ambient occlusion map that can be applied to the material.
Parameters
Display Name |
Name |
Type |
Default |
---|---|---|---|
ao_to_diffuse |
float |
0.0 |
|
ao_texture |
asset |
||
Ambient Occlusion to Diffuse
- How much ambient occlusion influences the diffuse map in a range of 0-1.
0 = unaffected
1 = full effect.
Ambient Occlusion Map
Accepts a texture file to define ambient occlusion values. This is typically a pre computed texture from a DCC.
Ambient Occlusion Map Color Space