AO#

A pre-computed ambient occlusion map that can be applied to the material.

Parameters

Display Name

Name

Type

Default

Ambient Occlusion to Diffuse

ao_to_diffuse

float

0.0

Ambient Occlusion Map

ao_texture

asset

Ambient Occlusion Map Color Space

Ambient Occlusion to Diffuse

How much ambient occlusion influences the diffuse map in a range of 0-1.
  • 0 = unaffected

  • 1 = full effect.

Ambient Occlusion Map

Accepts a texture file to define ambient occlusion values. This is typically a pre computed texture from a DCC.

../../_images/OmniPBR_BaseColor.png
../../_images/OmniPBR_AO_Texture.png

Ambient Occlusion Map Color Space